Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Play by Post
Star Wars: Tales of the Jedi
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shayuri" data-source="post: 3631478" data-attributes="member: 4936"><p>"I think, as long as we keep our distance from the pirates, we can pass ourselves off. The pilots of the shuttles won't see us up close. There probably aren't many people still on the shuttles. We can hide on board. By the time they realize a few pirates are missing, we should be on our way back. Just to make sure we're clear, this is what I'm suggesting."</p><p></p><p>She motions at the pirates. "We have them call in, as if all was well, but an accident caused an injury that needs help available at the shuttle. We go to the shuttle, one of us posing as the injured one. Once we're on the shuttle, we find a place on board to hide. The main thing we're depending on is a certain lack of interest in the fates of these three...and a lack of communication between pirates about what must seem to be a very trivial detail. As long as those take place, we should be fine. In the meantime, we restrain these pirates here without their equipment. When the shuttles leave, Lorem and Voda can take them in for further questioning and arrest."</p><p></p><p>(I'm pretty sure there's three pirates...one who busted the door in, and we killed, and two that were right behind him. Isn't that right GM?)</p></blockquote><p></p>
[QUOTE="Shayuri, post: 3631478, member: 4936"] "I think, as long as we keep our distance from the pirates, we can pass ourselves off. The pilots of the shuttles won't see us up close. There probably aren't many people still on the shuttles. We can hide on board. By the time they realize a few pirates are missing, we should be on our way back. Just to make sure we're clear, this is what I'm suggesting." She motions at the pirates. "We have them call in, as if all was well, but an accident caused an injury that needs help available at the shuttle. We go to the shuttle, one of us posing as the injured one. Once we're on the shuttle, we find a place on board to hide. The main thing we're depending on is a certain lack of interest in the fates of these three...and a lack of communication between pirates about what must seem to be a very trivial detail. As long as those take place, we should be fine. In the meantime, we restrain these pirates here without their equipment. When the shuttles leave, Lorem and Voda can take them in for further questioning and arrest." (I'm pretty sure there's three pirates...one who busted the door in, and we killed, and two that were right behind him. Isn't that right GM?) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Star Wars: Tales of the Jedi
Top