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Star Wars WEG D6 - The Force Point - "Is it a good thing?"
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<blockquote data-quote="Celebrim" data-source="post: 9768961" data-attributes="member: 4937"><p>I really do love their work. They are very underrated and deserve the same sort of esteem as Gygax and Gregg Stafford and Sandy Petersen and Marc Miller and Frack Chadwick. I think so many of those early designers just don't get the credit they deserve.</p><p></p><p>That said, after 300 hours running the game its starting to wear thin on me places the way 1e AD&D did after enough years with it. It's just not clear to me yet what all needs tweaking. I've seen a lot of attempts at it, but I'm not convinced by most of them the same way I wasn't convinced by most tweaks of 1e AD&D until 3e D&D came along and proved to be what I was looking for. </p><p></p><p>I love the force point, but I am starting to wonder whether I know how to run the game for powerful PCs or if the system is just going to break. I am starting to feel like I did in the early 1990s with my house ruled AD&D where I'm holding everything together with too much thread.</p><p></p><p></p><p></p><p>I love reading rules and mining them for ideas to apply. I should probably look into those systems.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 9768961, member: 4937"] I really do love their work. They are very underrated and deserve the same sort of esteem as Gygax and Gregg Stafford and Sandy Petersen and Marc Miller and Frack Chadwick. I think so many of those early designers just don't get the credit they deserve. That said, after 300 hours running the game its starting to wear thin on me places the way 1e AD&D did after enough years with it. It's just not clear to me yet what all needs tweaking. I've seen a lot of attempts at it, but I'm not convinced by most of them the same way I wasn't convinced by most tweaks of 1e AD&D until 3e D&D came along and proved to be what I was looking for. I love the force point, but I am starting to wonder whether I know how to run the game for powerful PCs or if the system is just going to break. I am starting to feel like I did in the early 1990s with my house ruled AD&D where I'm holding everything together with too much thread. I love reading rules and mining them for ideas to apply. I should probably look into those systems. [/QUOTE]
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Star Wars WEG D6 - The Force Point - "Is it a good thing?"
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