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Star wars - which version?
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<blockquote data-quote="humble minion" data-source="post: 5419600" data-attributes="member: 5948"><p>And here I am disagreeing with the only other person to reply to this thread so far!</p><p></p><p>As someone who ran a long campaign using the system, I would STRONGLY warn you off the d20 revised edition (and the unrevised edition, which isn't thqt different). Put simply, the maths is broken, and the higher in level you get, the more broken it is. In combat, attack vs defense is imbalanced so everyone will hit everything all the time, and the damage system means that combats will generally only last a round or two. Which just isn't star warsy. Oh, and the space combat system is completely nonfunctional to boot, so much so that after a few months the fighter pilot PC in my game just gave the whole thing up, flew off into the sunset, and we both quit trying on the space combat front which was a crying shame. And the less said about the skill system the better. I haven't played the West End d6 version or the saga system, but d20 Revised is a horrible, broken, BAD ruleset and everyone involved in publishing it should be utterly professionally ashamed of themselves for putting out something that so nakedly fails to do what it promises on the back cover. (The Hero's Guide adds some stuff that should have been in the core book if anyone was actually serious, but the core of the problems is in the system maths, and it doesn't begin to address that. Not even papering over the cracks. Papering over bits of wall NEAR the cracks...)</p><p></p><p>I can't say anything about Saga or West End's SW systems cos I've never tried them (I'm sure lots here have and they'll be able to talk about them), but imho SW would work better in a system that strongly emphasises the narrative conventions of star wars in preference to a system that tries to simulate every dodge and blow of a fight. Something very rules-light and character driven like Risus could work, else if you don't mind doing a bit of work, a reskinning of the Mutants and Masterminds system could be an option.</p></blockquote><p></p>
[QUOTE="humble minion, post: 5419600, member: 5948"] And here I am disagreeing with the only other person to reply to this thread so far! As someone who ran a long campaign using the system, I would STRONGLY warn you off the d20 revised edition (and the unrevised edition, which isn't thqt different). Put simply, the maths is broken, and the higher in level you get, the more broken it is. In combat, attack vs defense is imbalanced so everyone will hit everything all the time, and the damage system means that combats will generally only last a round or two. Which just isn't star warsy. Oh, and the space combat system is completely nonfunctional to boot, so much so that after a few months the fighter pilot PC in my game just gave the whole thing up, flew off into the sunset, and we both quit trying on the space combat front which was a crying shame. And the less said about the skill system the better. I haven't played the West End d6 version or the saga system, but d20 Revised is a horrible, broken, BAD ruleset and everyone involved in publishing it should be utterly professionally ashamed of themselves for putting out something that so nakedly fails to do what it promises on the back cover. (The Hero's Guide adds some stuff that should have been in the core book if anyone was actually serious, but the core of the problems is in the system maths, and it doesn't begin to address that. Not even papering over the cracks. Papering over bits of wall NEAR the cracks...) I can't say anything about Saga or West End's SW systems cos I've never tried them (I'm sure lots here have and they'll be able to talk about them), but imho SW would work better in a system that strongly emphasises the narrative conventions of star wars in preference to a system that tries to simulate every dodge and blow of a fight. Something very rules-light and character driven like Risus could work, else if you don't mind doing a bit of work, a reskinning of the Mutants and Masterminds system could be an option. [/QUOTE]
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