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Star wars - which version?
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<blockquote data-quote="minitrue" data-source="post: 5421575" data-attributes="member: 17293"><p>Personally, I prefer the WEG d6 system, as a group can create characters and be playing in the shortest amount of time. But the key to keeping the Jedi in check early is to make sure they only get the 18 dice for their 9 attributes and limit the amount they can put into force skills at the start of the game, and making use of the multiple action rules. Eventually if the campaign goes on long enough, the Jedi will eventually have enough dice to do take over combat. I would also suggest as others have, go with the 2nd edition revised rules.</p><p></p><p>Next, of the three WotC games I'd go with SAGA. I never had the chance to run or play any of their three versions, but own them all and SAGA did seem to be their best attempt.</p><p></p><p>But in the end, which ever you go with, you can definitely get some good info out of some the the other system books. There is even some SAGA converted to d6 material out on the web.</p></blockquote><p></p>
[QUOTE="minitrue, post: 5421575, member: 17293"] Personally, I prefer the WEG d6 system, as a group can create characters and be playing in the shortest amount of time. But the key to keeping the Jedi in check early is to make sure they only get the 18 dice for their 9 attributes and limit the amount they can put into force skills at the start of the game, and making use of the multiple action rules. Eventually if the campaign goes on long enough, the Jedi will eventually have enough dice to do take over combat. I would also suggest as others have, go with the 2nd edition revised rules. Next, of the three WotC games I'd go with SAGA. I never had the chance to run or play any of their three versions, but own them all and SAGA did seem to be their best attempt. But in the end, which ever you go with, you can definitely get some good info out of some the the other system books. There is even some SAGA converted to d6 material out on the web. [/QUOTE]
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