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Star Wars: Wrong place at the wrong time: OOC
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<blockquote data-quote="Ambrus" data-source="post: 2227974" data-attributes="member: 17691"><p><img src="http://www.lucasarts.com/products/shadows/lebo-ani.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><a href="http://img276.echo.cx/img276/117/lerepairdroid4rj.jpg" target="_blank"><span style="font-size: 10px"><strong> Data File Image</strong></span></a></p><p></p><p><strong><span style="font-size: 12px"><span style="color: SandyBrown">R-LE-1 <em>"Arley"</em></span></span></strong></p><p><strong>Expert 1 / Tech Specialist 2 / Scoundrel 1</strong></p><p>Cybot Galactica LE Series </p><p>Medium walking 2º repair droid</p><p></p><p><a href="http://www.rpgplanet.com/starwars/pics/ledroid.jpg" target="_blank"><span style="font-size: 10px"><strong>LE Design Specs</strong></span></a></p><p><strong>Height:</strong> 1.7 meters</p><p></p><p><strong>Str:</strong> 12 (+1)</p><p><strong>Dex:</strong> 8 (-1)</p><p><strong>Con:</strong> 12 (+1)</p><p><strong>Int:</strong> 19 (+4) [+1, 4th level ability increase]</p><p><strong>Wis:</strong> 13 (+1)</p><p><strong>Chr:</strong> 14 (+2)</p><p></p><p><strong>Vitality Dice:</strong> 3d6+3</p><p><strong>Wound Points:</strong> 12</p><p><strong>Vitality Points:</strong> 12</p><p><strong>Force Points:</strong> ––</p><p><strong>Reputation Bonus:</strong> +0</p><p><strong>Defense:</strong> 12 (+3 Class, -1 Dex)</p><p><strong>Damage Reduction:</strong> 3 (Light Armor)</p><p><strong>Initiative:</strong> -1 (-1 Dex)</p><p><strong>Speed:</strong> 10 m</p><p></p><p><strong>Saves:</strong></p><p>Fortitude +1 [+0 base, +1 Con]</p><p>Reflex +2 [+3 base, -1 Dex]</p><p>Will +2 [+1 base, +1 Wis]</p><p></p><p><strong>BAB:</strong> +1</p><p><strong>Melee Attack:</strong></p><p>+2 melee (1d3+1, hand) or</p><p>+2 melee (1d8+1, cutting torch) or</p><p>+2 melee touch attack (2d6 to mechanicals/stun organics, electroshock probe)</p><p><strong>Ranged Attack:</strong></p><p>+0 (3d8, 8 m, heavy blaster)</p><p><strong>Face/Reach:</strong> 2 m by 2 m/2 m</p><p></p><p><strong>Special Class Abilities:</strong> Research, Illicit Barter</p><p></p><p><strong>Skills:</strong></p><p>Astrogate +11 [6<span style="color: SandyBrown">+1</span> ranks, +4 Int]</p><p>Computer Use +16 [4<span style="color: SandyBrown">+3</span> ranks, +4 Int, +2 Aptitude, +3 Equipment]</p><p>Disable Device +11 [6<span style="color: SandyBrown">+1</span> ranks, +4 Int]</p><p>Gather Information +9 [<span style="color: SandyBrown">+7</span> ranks, +2 Chr]</p><p>Knowledge (engineering) +10 [6 ranks, +4 Int]</p><p>Knowledge (technology) +10 [6 ranks, +4 Int]</p><p>Listen +3 [+1 Wis, +2 Equipment]</p><p>Pilot +5 [4<span style="color: SandyBrown">+2</span> ranks, -1 Dex]</p><p>Profession (administrator) +7 [6 ranks, +1 Wis]</p><p>Repair +16 [6<span style="color: SandyBrown">+1</span> ranks, +4 Int, +3 Competence, +2 Aptitude]</p><p>Search +10 [4 ranks, +4 Int, +2 Equipment]</p><p>Spot +8 [<span style="color: SandyBrown">5</span> ranks, +1 Wis, +2 Equipment]</p><p><span style="font-size: 9px">-3 armor check penalty to Climb, Escape Artist, Hide, Jump,</span></p><p><span style="font-size: 9px">Move Silently, Sleight of Hand, Swim and Tumble skill checks. -1 penalty to Entertain, Gamble and Ride</span></p><p></p><p><strong>Feats:</strong></p><p>Ambidexterity</p><p>Armor Proficiency (light)</p><p>Gearhead</p><p>Skill Emphasis (repair)</p><p>Starship Operations (space transports)</p><p>Weapon Group Proficiency (simple weapons)</p><p>Weapon Group Proficiency (blaster pistols)</p><p></p><p><span style="color: SandyBrown">* Reprogrammable skills/feats</span></p><p></p><p><strong>Languages:</strong> Speak/Read/Write Basic, Speak/Read/Write Binary, Speak Durese, Speak Mon Calamarian, Speak Quarranese</p><p></p><p><strong>Equipment:</strong></p><p><strong>Stock Accessories</strong></p><p>comlink</p><p>heuristic processor</p><p>light armor</p><p>recording unit (halo)</p><p>sensors (telescopic vision)</p><p>translator unit (DC 15).</p><p><strong>Supplemental Accessories</strong></p><p>electroshock probe – 1 kg; 400 c. [concealed in left wrist 1 kg internal storage compartment]</p><p>internal storage – 500 c. [concealed 7 kg compartment in chest, 1 kg in each leg, 1 kg in left wrist]</p><p>locked access – 0.5 kg; 50 c.</p><p>rust inhibitor – 0 kg; 40 c.</p><p>sensors (improved sensor package) – 2.5 kg; 200 c. [mounted on head]</p><p>sensors (infrared vision) – 1.5 kg; 150 c. [mounted on head]</p><p>telescopic apendage – 2 kg; 25 c. [mounted on left forearm]</p><p>welding laser/cutting torch & tool mount – 1.7 kg; 310 c. [mounted on right forearm]</p><p><strong>Carried Equipment</strong></p><p>all temperature cloak – 1.5 kg; 100 c. [worn]</p><p>blaster, heavy – 1.3 kg; 750 c. [concealed in chest storage compartment]</p><p>power packs x3 – 0.3 kg; 75 c. [concealed in chest storage compartment]</p><p>security kit – 1 kg; 750 c. [concealed in left leg 1 kg internal storage compartment]</p><p>tool kit (extreme) – 1 kg; 1000 c. [concealed in right leg 1 kg internal storage compartment]</p><p></p><p><strong>Credits:</strong> 650</p><p></p><p><strong>Background:</strong> </p><p>Although R-LE-1 has undergone at least two memory wipes during its operational lifetime, this curious droid has conducted extensive searches of corporate databases in an effort to rediscover its past. It would appear that it was originally constructed and activated in the Cybot Galactica droid manufacturing plant on Telti. It, along with its LE series lot-mates, were sold on consignment to the Offworld Mining Company who were hoping to cut their interplanetary ore-shipping costs by forming their own dedicated ore-hauling fleet. It was believed that the LEs would help their freighter captains by improving ship efficiency, cutting repair costs and speeding up docking and departure procedures. R-LE-1 served Captain Catlo, a Duros, for over two decades aboard the <em>Mother Lode III</em>. Unfortunately, unexpected fluctuations in the galactic ore market eventually made the fleet more expensive to operate than subcontracting their ore hauling to independent cargo-transport companies and the fleet, along with its other properties, were liquidated.</p><p></p><p>Subsequently, R-LE-1 received a memory wipe and was sold at auction to an independent freighter captain named Sekkor. Sekkor, a Quarren, owned and operated the <em>Free Lance</em>, a Mobquet Medium Cargo Hauler, which he used to transport Nergon 14 for the Depra II mining corporation. Nergon 14, being a volatile and extremely valuable substance, was very carefully monitored by the authorities when loaded and unloaded from freighters to ensure every ounce was accounted for. Sekkor sought a means by which he could falsify shipping logs to glean some of the precious material for his own needs. So along with its usual shipboard duties, "Arley", as Sekkor called his newest acquisition, was tasked with the breaching of the security seals of the cargo containers of Nergon 14 and the falsifying of shipboard transport logs. Sekkor began to sell small quantities of refined Nergon 14 on the black market to underground weapon manufacturers.</p><p></p><p>Arley helped Sekkor slowly amass a significant fortune, some of which the ambitious Quarran used to upgrade his droid by purchasing smaller, refined components; thus freeing some space in Arley's chassis for the addition of some unregistered components as well as a secret storage compartment. This compartment was often used to hold small quantities of refined Nergon 14 which Arley would then carry past customs and security personnel for delivery to Sekkor's clients. Arley was returning from just such a delivery when the Separatist army launched its initial attack on Depra II. Arley watched the <em>Free Lance</em> rise from its docking platform as Sekkor desperately tried to evade the invasion force, only to be blown out of the sky by the Separatist ships who were attempting to secure the space-port.</p><p></p><p>Since then, Arley has found itself alone in the city, afraid of being either destroyed outright or captured and memory wiped by the Separatist forces. He's been hiding in destroyed buildings and back alleys, listening to the Separatists' communication frequencies on his Comlink and trying to dodge the occupying forces' patrols. It's uncertain of what to do next, but has grown oddly pleased with it's newfound freedom. Consequently, it has made the required modifications to secure its shutdown switch to prevent itself from being deactivated and memory wiped.</p><p></p><p><strong>Droid Quirk:</strong> Obsessive</p><p>(+3 equipment bonus on Computer Use checks, -1 penalty to Entertain, Gamble and Ride)</p><p>Having been surrounded by technology during its existence and itself being a product of technology, Arley has developed the notion that technology is the key to galactic civilization. Without it, organics would remain planet bound, isolated and primitive. The hidden key to technology is computer code; it is the highest expression of order, the language of existence, a virtual law-of-nature. To understand it is to become enlightened. In contrast, Arley has little interest in frivolous pursuits, in leaving things to chance or in non-sentient forms of life.</p></blockquote><p></p>
[QUOTE="Ambrus, post: 2227974, member: 17691"] [IMG]http://www.lucasarts.com/products/shadows/lebo-ani.gif[/IMG] [URL=http://img276.echo.cx/img276/117/lerepairdroid4rj.jpg][SIZE=2][b] Data File Image[/b][/SIZE][/URL] [B][SIZE=3][COLOR=SandyBrown]R-LE-1 [I]"Arley"[/I][/COLOR][/SIZE][COLOR=SandyBrown][/COLOR] Expert 1 / Tech Specialist 2 / Scoundrel 1[/B] Cybot Galactica LE Series Medium walking 2º repair droid [URL=http://www.rpgplanet.com/starwars/pics/ledroid.jpg][SIZE=2][b]LE Design Specs[/b][/SIZE][/URL] [B]Height:[/B] 1.7 meters [B]Str:[/B] 12 (+1) [B]Dex:[/B] 8 (-1) [B]Con:[/B] 12 (+1) [B]Int:[/B] 19 (+4) [+1, 4th level ability increase] [B]Wis:[/B] 13 (+1) [B]Chr:[/B] 14 (+2) [B]Vitality Dice:[/B] 3d6+3 [B]Wound Points:[/B] 12 [B]Vitality Points:[/B] 12 [B]Force Points:[/B] –– [B]Reputation Bonus:[/B] +0 [B]Defense:[/B] 12 (+3 Class, -1 Dex) [B]Damage Reduction:[/B] 3 (Light Armor) [B]Initiative:[/B] -1 (-1 Dex) [B]Speed:[/B] 10 m [B]Saves:[/B] Fortitude +1 [+0 base, +1 Con] Reflex +2 [+3 base, -1 Dex] Will +2 [+1 base, +1 Wis] [B]BAB:[/B] +1 [B]Melee Attack:[/B] +2 melee (1d3+1, hand) or +2 melee (1d8+1, cutting torch) or +2 melee touch attack (2d6 to mechanicals/stun organics, electroshock probe) [B]Ranged Attack:[/B] +0 (3d8, 8 m, heavy blaster) [B]Face/Reach:[/B] 2 m by 2 m/2 m [B]Special Class Abilities:[/B] Research, Illicit Barter [B]Skills:[/B] Astrogate +11 [6[COLOR=SandyBrown]+1[/COLOR] ranks, +4 Int] Computer Use +16 [4[COLOR=SandyBrown]+3[/COLOR] ranks, +4 Int, +2 Aptitude, +3 Equipment] Disable Device +11 [6[COLOR=SandyBrown]+1[/COLOR] ranks, +4 Int] Gather Information +9 [[COLOR=SandyBrown]+7[/COLOR] ranks, +2 Chr] Knowledge (engineering) +10 [6 ranks, +4 Int] Knowledge (technology) +10 [6 ranks, +4 Int] Listen +3 [+1 Wis, +2 Equipment] Pilot +5 [4[COLOR=SandyBrown]+2[/COLOR] ranks, -1 Dex] Profession (administrator) +7 [6 ranks, +1 Wis] Repair +16 [6[COLOR=SandyBrown]+1[/COLOR] ranks, +4 Int, +3 Competence, +2 Aptitude] Search +10 [4 ranks, +4 Int, +2 Equipment] Spot +8 [[COLOR=SandyBrown]5[/COLOR] ranks, +1 Wis, +2 Equipment] [SIZE=1]-3 armor check penalty to Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, Swim and Tumble skill checks. -1 penalty to Entertain, Gamble and Ride[/SIZE] [B]Feats:[/B] Ambidexterity Armor Proficiency (light) Gearhead Skill Emphasis (repair) Starship Operations (space transports) Weapon Group Proficiency (simple weapons) Weapon Group Proficiency (blaster pistols) [COLOR=SandyBrown]* Reprogrammable skills/feats[/COLOR] [B]Languages:[/B] Speak/Read/Write Basic, Speak/Read/Write Binary, Speak Durese, Speak Mon Calamarian, Speak Quarranese [B]Equipment: Stock Accessories[/B] comlink heuristic processor light armor recording unit (halo) sensors (telescopic vision) translator unit (DC 15). [B]Supplemental Accessories[/B] electroshock probe – 1 kg; 400 c. [concealed in left wrist 1 kg internal storage compartment] internal storage – 500 c. [concealed 7 kg compartment in chest, 1 kg in each leg, 1 kg in left wrist] locked access – 0.5 kg; 50 c. rust inhibitor – 0 kg; 40 c. sensors (improved sensor package) – 2.5 kg; 200 c. [mounted on head] sensors (infrared vision) – 1.5 kg; 150 c. [mounted on head] telescopic apendage – 2 kg; 25 c. [mounted on left forearm] welding laser/cutting torch & tool mount – 1.7 kg; 310 c. [mounted on right forearm] [B]Carried Equipment[/B] all temperature cloak – 1.5 kg; 100 c. [worn] blaster, heavy – 1.3 kg; 750 c. [concealed in chest storage compartment] power packs x3 – 0.3 kg; 75 c. [concealed in chest storage compartment] security kit – 1 kg; 750 c. [concealed in left leg 1 kg internal storage compartment] tool kit (extreme) – 1 kg; 1000 c. [concealed in right leg 1 kg internal storage compartment] [B]Credits:[/B] 650 [B]Background:[/B] Although R-LE-1 has undergone at least two memory wipes during its operational lifetime, this curious droid has conducted extensive searches of corporate databases in an effort to rediscover its past. It would appear that it was originally constructed and activated in the Cybot Galactica droid manufacturing plant on Telti. It, along with its LE series lot-mates, were sold on consignment to the Offworld Mining Company who were hoping to cut their interplanetary ore-shipping costs by forming their own dedicated ore-hauling fleet. It was believed that the LEs would help their freighter captains by improving ship efficiency, cutting repair costs and speeding up docking and departure procedures. R-LE-1 served Captain Catlo, a Duros, for over two decades aboard the [I]Mother Lode III[/I]. Unfortunately, unexpected fluctuations in the galactic ore market eventually made the fleet more expensive to operate than subcontracting their ore hauling to independent cargo-transport companies and the fleet, along with its other properties, were liquidated. Subsequently, R-LE-1 received a memory wipe and was sold at auction to an independent freighter captain named Sekkor. Sekkor, a Quarren, owned and operated the [I]Free Lance[/I], a Mobquet Medium Cargo Hauler, which he used to transport Nergon 14 for the Depra II mining corporation. Nergon 14, being a volatile and extremely valuable substance, was very carefully monitored by the authorities when loaded and unloaded from freighters to ensure every ounce was accounted for. Sekkor sought a means by which he could falsify shipping logs to glean some of the precious material for his own needs. So along with its usual shipboard duties, "Arley", as Sekkor called his newest acquisition, was tasked with the breaching of the security seals of the cargo containers of Nergon 14 and the falsifying of shipboard transport logs. Sekkor began to sell small quantities of refined Nergon 14 on the black market to underground weapon manufacturers. Arley helped Sekkor slowly amass a significant fortune, some of which the ambitious Quarran used to upgrade his droid by purchasing smaller, refined components; thus freeing some space in Arley's chassis for the addition of some unregistered components as well as a secret storage compartment. This compartment was often used to hold small quantities of refined Nergon 14 which Arley would then carry past customs and security personnel for delivery to Sekkor's clients. Arley was returning from just such a delivery when the Separatist army launched its initial attack on Depra II. Arley watched the [I]Free Lance[/I] rise from its docking platform as Sekkor desperately tried to evade the invasion force, only to be blown out of the sky by the Separatist ships who were attempting to secure the space-port. Since then, Arley has found itself alone in the city, afraid of being either destroyed outright or captured and memory wiped by the Separatist forces. He's been hiding in destroyed buildings and back alleys, listening to the Separatists' communication frequencies on his Comlink and trying to dodge the occupying forces' patrols. It's uncertain of what to do next, but has grown oddly pleased with it's newfound freedom. Consequently, it has made the required modifications to secure its shutdown switch to prevent itself from being deactivated and memory wiped. [B]Droid Quirk:[/B] Obsessive (+3 equipment bonus on Computer Use checks, -1 penalty to Entertain, Gamble and Ride) Having been surrounded by technology during its existence and itself being a product of technology, Arley has developed the notion that technology is the key to galactic civilization. Without it, organics would remain planet bound, isolated and primitive. The hidden key to technology is computer code; it is the highest expression of order, the language of existence, a virtual law-of-nature. To understand it is to become enlightened. In contrast, Arley has little interest in frivolous pursuits, in leaving things to chance or in non-sentient forms of life. [/QUOTE]
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