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<blockquote data-quote="snarfoogle" data-source="post: 2262207" data-attributes="member: 13177"><p>Arkhandus Zergling</p><p>Pros: Good stats all around, nice in combat for a CR 2</p><p>Cons: CR2, magical beast creature type, size Medium. Constitution is a little low.</p><p>Arscott Zergling</p><p>Pros: CR1, Abberation creature type, size Small</p><p>Cons: Int -- I don't think it would be mindless. The swarm is at least as smart as an animal with a cerebrate. It would probably decrease to mindless for rogue zerg. Dexterity looks low for crack addicted little dogs of death. </p><p></p><p>Sizes: watch the Starcraft cinema where some guy in a car hits a zergling. It appears to be Small size.</p><p></p><p>Type: The Magical Beast might fit crunchwise, but I think Abberation makes more sense for flavor reasons.</p><p></p><p>Personally, if I was making a Zergling, it would look like this:</p><p></p><p>STR 12, DEX 17, CON 10, INT 1 (-- w/o cerebrate), WIS 6, CHA 4</p><p>Hit Dice: 2d8+0 (9), Size: Small</p><p>Attacks: Claw +2 melee (1d4+1) or bite +2 melee (1d6+0)</p><p>(You only get 1/2 strength for secondary natural weapons, right?)</p><p>Fast healing 1, etc.</p><p></p><p>Anyway, I'm really looking forward for the vehicles. I might try my hand at making a Corsair or Scout... I really want to play a Protoss Dogfighter.</p></blockquote><p></p>
[QUOTE="snarfoogle, post: 2262207, member: 13177"] Arkhandus Zergling Pros: Good stats all around, nice in combat for a CR 2 Cons: CR2, magical beast creature type, size Medium. Constitution is a little low. Arscott Zergling Pros: CR1, Abberation creature type, size Small Cons: Int -- I don't think it would be mindless. The swarm is at least as smart as an animal with a cerebrate. It would probably decrease to mindless for rogue zerg. Dexterity looks low for crack addicted little dogs of death. Sizes: watch the Starcraft cinema where some guy in a car hits a zergling. It appears to be Small size. Type: The Magical Beast might fit crunchwise, but I think Abberation makes more sense for flavor reasons. Personally, if I was making a Zergling, it would look like this: STR 12, DEX 17, CON 10, INT 1 (-- w/o cerebrate), WIS 6, CHA 4 Hit Dice: 2d8+0 (9), Size: Small Attacks: Claw +2 melee (1d4+1) or bite +2 melee (1d6+0) (You only get 1/2 strength for secondary natural weapons, right?) Fast healing 1, etc. Anyway, I'm really looking forward for the vehicles. I might try my hand at making a Corsair or Scout... I really want to play a Protoss Dogfighter. [/QUOTE]
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