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Starfinder Adventure Path #32: The Starstone Blockade
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<blockquote data-quote="Von Ether" data-source="post: 8270495" data-attributes="member: 15582"><p>Yep. The old, “How many 20th level levies do we have after the 30 Year War?” question. I remember hear people complaining that 3.0 XP was too much too fast because it would break verisimilitude, ignoring the fact that any level mechanics are going to create 15th level commoners if you apply them like physics.</p><p></p><p>Every version of D&D has the cognitive dissonance of a zero to hero climb fighting against the necessity of the PC being the main characters in the campaign.</p><p></p><p>I’ve had players insist that levels 1-5 are the backstory of their characters in an effort to square that round hole (And giving themselves an excuse to avoid writing one up in the first place.)</p><p></p><p>The best, and most fun, solution I’ve seen to this is DDC’s funnel dungeons — but someone running a Pathfinder PC may not so thrilled at having their characters drop like flies.</p></blockquote><p></p>
[QUOTE="Von Ether, post: 8270495, member: 15582"] Yep. The old, “How many 20th level levies do we have after the 30 Year War?” question. I remember hear people complaining that 3.0 XP was too much too fast because it would break verisimilitude, ignoring the fact that any level mechanics are going to create 15th level commoners if you apply them like physics. Every version of D&D has the cognitive dissonance of a zero to hero climb fighting against the necessity of the PC being the main characters in the campaign. I’ve had players insist that levels 1-5 are the backstory of their characters in an effort to square that round hole (And giving themselves an excuse to avoid writing one up in the first place.) The best, and most fun, solution I’ve seen to this is DDC’s funnel dungeons — but someone running a Pathfinder PC may not so thrilled at having their characters drop like flies. [/QUOTE]
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Starfinder Adventure Path #32: The Starstone Blockade
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