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Starfinder: Red Dawn (OOC/ FULL)
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<blockquote data-quote="Shayuri" data-source="post: 7229052" data-attributes="member: 4936"><p>Stuff!</p><p></p><p>[sblock=Death Otter!]<strong>Death Otter</strong></p><p>Female Android Outlaw Mechanic 1</p><p>Alignment: Chaotic Neutral</p><p>Resolve: 4</p><p>Exp: 0</p><p></p><p>Appearance: </p><p></p><p>Statistics</p><p>Str: 11 (+0) 1</p><p>Dex: 16 (+3) 3</p><p>Con: 12 (+1) 2</p><p>Int: 16 (+4) 4</p><p>Wis: 10 (+0)</p><p>Cha: 08 (-1)</p><p></p><p>Stamina: 7</p><p>Hit Points: 10</p><p></p><p>KAC: 14</p><p>EAC: 15</p><p>Initiative: +3</p><p>BAB: +0</p><p>Speed: 30'</p><p></p><p>Saves</p><p>Fort: +3</p><p>Reflex: +5</p><p>Will: +0</p><p></p><p>Feats</p><p>B Skill Focus: Computer</p><p>1 Iron Will</p><p></p><p>Racial Abilities</p><p>+2 Dex, +2 Int, -2 Cha</p><p>Humanoid and Construct types</p><p>Constructed: +2 vs Mind Effecting, disease, poison, sleep, do not breathe</p><p>Exceptional Vision: Darkvision 60, Low Light Vision</p><p>Flat Affect: -2 Sense Motive, +2 DC to Sense Motive checks against me</p><p>Upgrade Slot (any one light armor upgrade)</p><p>- </p><p></p><p>Theme: Outlaw</p><p>1 - Sleight of Hand is a class skill, -5 DC to Culture checks re: criminal underworld</p><p></p><p>Class Abilities: </p><p>Proficiencies - Lgt and heavy Armor, Basic melee, grenades, small arms, longarms</p><p>Artificial Intelligence: Exocortex</p><p>- Combat Tracking: Adds armor/weap proficiencies, mv action to designate target; full lvl BAB vs desig target</p><p>- Memory Module: 1/day reroll failed skill check to recall knowledge, grabts Skill Focus bonus feat</p><p>Bypass: +1 insight to Computers and Engineering</p><p>Custom Rig (Cybernetic implant in right arm)</p><p>- Computer and Engineering toolkit equivalent</p><p>- Mk 1 comm unit</p><p>Mechanic Tricks (DC 16)</p><p>- </p><p></p><p>Skills 7</p><p>Computers 1, +10</p><p>Culture 1, +4</p><p>Engineering 1, +8</p><p>Perception 1, +4</p><p>Physical Science 1, +4</p><p>Piloting 1, +4</p><p>Sleight of Hand 1, +4</p><p></p><p>Languages: Common, Aklo, Shirren, Vesk, Ysoki</p><p></p><p>Weapons</p><p>Azimuth Laser Rifle, +3 atk, 1d8 F, 120', 20 charges, bulk 1, 425</p><p>Tactical pistol, +3 atk, 1d6 P, 30', 9 rounds, bulk L, 260</p><p></p><p>Armor</p><p>Second Skin (1), +1 EAC/+2 KAC, +5 max dex, 0 ACP, Bulk L, 250</p><p>- Upg</p><p></p><p>Equipment</p><p>Industrial Backpack, 25, Bulk 1 (Str +2 to carrying capacity)</p><p>Shipsuit (Environmental clothing; +1 vs Radiation and +2 to Zero-G movement), 20</p><p>Planetsuit (Environmental Clothing; +2 vs Cold and hot temperatures), 20</p><p></p><p>Money 0![/sblock]</p></blockquote><p></p>
[QUOTE="Shayuri, post: 7229052, member: 4936"] Stuff! [sblock=Death Otter!][B]Death Otter[/B] Female Android Outlaw Mechanic 1 Alignment: Chaotic Neutral Resolve: 4 Exp: 0 Appearance: Statistics Str: 11 (+0) 1 Dex: 16 (+3) 3 Con: 12 (+1) 2 Int: 16 (+4) 4 Wis: 10 (+0) Cha: 08 (-1) Stamina: 7 Hit Points: 10 KAC: 14 EAC: 15 Initiative: +3 BAB: +0 Speed: 30' Saves Fort: +3 Reflex: +5 Will: +0 Feats B Skill Focus: Computer 1 Iron Will Racial Abilities +2 Dex, +2 Int, -2 Cha Humanoid and Construct types Constructed: +2 vs Mind Effecting, disease, poison, sleep, do not breathe Exceptional Vision: Darkvision 60, Low Light Vision Flat Affect: -2 Sense Motive, +2 DC to Sense Motive checks against me Upgrade Slot (any one light armor upgrade) - Theme: Outlaw 1 - Sleight of Hand is a class skill, -5 DC to Culture checks re: criminal underworld Class Abilities: Proficiencies - Lgt and heavy Armor, Basic melee, grenades, small arms, longarms Artificial Intelligence: Exocortex - Combat Tracking: Adds armor/weap proficiencies, mv action to designate target; full lvl BAB vs desig target - Memory Module: 1/day reroll failed skill check to recall knowledge, grabts Skill Focus bonus feat Bypass: +1 insight to Computers and Engineering Custom Rig (Cybernetic implant in right arm) - Computer and Engineering toolkit equivalent - Mk 1 comm unit Mechanic Tricks (DC 16) - Skills 7 Computers 1, +10 Culture 1, +4 Engineering 1, +8 Perception 1, +4 Physical Science 1, +4 Piloting 1, +4 Sleight of Hand 1, +4 Languages: Common, Aklo, Shirren, Vesk, Ysoki Weapons Azimuth Laser Rifle, +3 atk, 1d8 F, 120', 20 charges, bulk 1, 425 Tactical pistol, +3 atk, 1d6 P, 30', 9 rounds, bulk L, 260 Armor Second Skin (1), +1 EAC/+2 KAC, +5 max dex, 0 ACP, Bulk L, 250 - Upg Equipment Industrial Backpack, 25, Bulk 1 (Str +2 to carrying capacity) Shipsuit (Environmental clothing; +1 vs Radiation and +2 to Zero-G movement), 20 Planetsuit (Environmental Clothing; +2 vs Cold and hot temperatures), 20 Money 0![/sblock] [/QUOTE]
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