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Stargate RPG Announced from Wyvern Gaming
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<blockquote data-quote="5ekyu" data-source="post: 7782371" data-attributes="member: 6919838"><p>This depends on how they choose to create their system and classes. </p><p></p><p>Esper Genesisxwrspped 5e and scifi together but also worked a form of magic/super- powers in so its transition was easier.</p><p></p><p>For stargate, I could see a lot more "skill tricks " and "feats " thematic to each "class/MOS" creating what one could see as "leveling skills" by expanding what you do with them, ways you can use them, etc.</p><p></p><p>It's all gonna come down to the execution and really all you inherit from 5e is the broader structure of race-class-backgtound and that seems solid most anywhere. </p><p></p><p>That said, I find the green Robin "damage saves" yo be much better fit for "modern heroic" than I do the HP model. So, I could have been happier- but let's see which way they seem to go in August.</p><p></p><p>I love Stargste and ran a stargate game for years... even had bought the AEG fiasco (gotta love a game where like the mechanics guy said how much he hated writing/designing for d20 as he was building the system and acknowledged he had seen only a few episodes when he worked on the combat and weapons.)</p><p></p><p>But, thematically, for an RPG, the Stargate Zat is gonna be an issue, no matter what. It has to be "leashed" by consensus.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7782371, member: 6919838"] This depends on how they choose to create their system and classes. Esper Genesisxwrspped 5e and scifi together but also worked a form of magic/super- powers in so its transition was easier. For stargate, I could see a lot more "skill tricks " and "feats " thematic to each "class/MOS" creating what one could see as "leveling skills" by expanding what you do with them, ways you can use them, etc. It's all gonna come down to the execution and really all you inherit from 5e is the broader structure of race-class-backgtound and that seems solid most anywhere. That said, I find the green Robin "damage saves" yo be much better fit for "modern heroic" than I do the HP model. So, I could have been happier- but let's see which way they seem to go in August. I love Stargste and ran a stargate game for years... even had bought the AEG fiasco (gotta love a game where like the mechanics guy said how much he hated writing/designing for d20 as he was building the system and acknowledged he had seen only a few episodes when he worked on the combat and weapons.) But, thematically, for an RPG, the Stargate Zat is gonna be an issue, no matter what. It has to be "leashed" by consensus. [/QUOTE]
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