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[Stargate SG-1] My Campaign
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<blockquote data-quote="SurfMonkey01" data-source="post: 1138652" data-attributes="member: 1898"><p>Before I run through my Stargate campaign idea, I have to thank both Eric Brennan and Tom McCambley. If they hadn't had their SG-1 threads on RPG.Net about a week ago, I wouldn't have had ideas to steal as a starting point for my own. </p><p></p><p>Stargate: SG-0 </p><p></p><p>SG-0 is something new – completely different from the other teams run from the SGC. First, SG-0 is so top secret, even the other SG teams don’t know about it. Second, it isn’t based on Earth. And third, it has some unexpected and very powerful backers. </p><p>An alliance between the Tau’ri, Tok’ra, Tollans, and Asgard, SG-0 is a black ops team that exists to do those things that the other teams can not. Using a secretly-grown set of Tok’ra tunnels on the dark side of Earth’s moon for a base, they are ready to spring into the deadliest missions imaginable at less than a moment’s notice. The base is loaded with Asgard technologies to help mask and defend it, and it has one other surprise as well: its own Stargate, constructed by the Tollans. </p><p>While building and testing this new gates, the Tollans found something very interesting: instead of pressing only the Point Of Origin key at the end of a dialing sequence, if you are to press both the POO and the key closest on it right simultaneously, the gate behaves differently. When this new sequence is inputted, the “water” effect that fills the gate asa wormhole is established is not its usual blue, but is instead a dark purple/almost black color. The Asgard has investigated this occurrence and have learned that when the gate liquid is this black color, an individual must possess a specific genetic marker in order to pass through the gate safely. With this marker isolated, they and the Tok’ra immediately began work on synthesizing it for injection into SG-0 operatives. </p><p></p><p></p><p>First Mission: </p><p>A rogue Asgard has unearthed and stolen one of his race’s greatest secrets: the Goa’uld former System Lord Loki, trapped hostless in a tiny prison for thousands of years. When he free, Loki was the fiercest of all the Goa’uld that opposed the Asgard – and this rogue Asgard has made a deal with an secret sect of Loki’s Jaffa that will see the System Lord freed and returned to power. It’s up to SG-0 to stop this from happening and to bring this rogue Asgard to justice! </p><p></p><p>Other little things: Loki will end up possessing the body of the rogue Asgard, cause a Goa'uld in an Asgard is just neat. Also, one of the main reasons for the black gate is to eliminate the threat of pursuit through the gate without messing with an iris (anyone who tries to get through without the genetic marker is gonna get messed up BIG TIME!) </p><p></p><p>So, what do you all think?</p></blockquote><p></p>
[QUOTE="SurfMonkey01, post: 1138652, member: 1898"] Before I run through my Stargate campaign idea, I have to thank both Eric Brennan and Tom McCambley. If they hadn't had their SG-1 threads on RPG.Net about a week ago, I wouldn't have had ideas to steal as a starting point for my own. Stargate: SG-0 SG-0 is something new – completely different from the other teams run from the SGC. First, SG-0 is so top secret, even the other SG teams don’t know about it. Second, it isn’t based on Earth. And third, it has some unexpected and very powerful backers. An alliance between the Tau’ri, Tok’ra, Tollans, and Asgard, SG-0 is a black ops team that exists to do those things that the other teams can not. Using a secretly-grown set of Tok’ra tunnels on the dark side of Earth’s moon for a base, they are ready to spring into the deadliest missions imaginable at less than a moment’s notice. The base is loaded with Asgard technologies to help mask and defend it, and it has one other surprise as well: its own Stargate, constructed by the Tollans. While building and testing this new gates, the Tollans found something very interesting: instead of pressing only the Point Of Origin key at the end of a dialing sequence, if you are to press both the POO and the key closest on it right simultaneously, the gate behaves differently. When this new sequence is inputted, the “water” effect that fills the gate asa wormhole is established is not its usual blue, but is instead a dark purple/almost black color. The Asgard has investigated this occurrence and have learned that when the gate liquid is this black color, an individual must possess a specific genetic marker in order to pass through the gate safely. With this marker isolated, they and the Tok’ra immediately began work on synthesizing it for injection into SG-0 operatives. First Mission: A rogue Asgard has unearthed and stolen one of his race’s greatest secrets: the Goa’uld former System Lord Loki, trapped hostless in a tiny prison for thousands of years. When he free, Loki was the fiercest of all the Goa’uld that opposed the Asgard – and this rogue Asgard has made a deal with an secret sect of Loki’s Jaffa that will see the System Lord freed and returned to power. It’s up to SG-0 to stop this from happening and to bring this rogue Asgard to justice! Other little things: Loki will end up possessing the body of the rogue Asgard, cause a Goa'uld in an Asgard is just neat. Also, one of the main reasons for the black gate is to eliminate the threat of pursuit through the gate without messing with an iris (anyone who tries to get through without the genetic marker is gonna get messed up BIG TIME!) So, what do you all think? [/QUOTE]
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