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Stargate: Traditions, OOC Discussion.
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<blockquote data-quote="Kemrain" data-source="post: 2466597" data-attributes="member: 12153"><p>Ah, Gear.. I love gear...</p><p></p><p>I had a hell of a time figuring it out! Let's see here, you're a Colonel, right? 0-6.. You get lots of toys!</p><p></p><p>All characters recieve the standard SG Team bundle, with a MP5A3 instead of an FN P90, given that we don't see P90's much until partway into the 4th season. Just as well, too, because the MP5 is an awsome weapon, and I doubt we'll need the Armor Piercing quality of the P90 right away.</p><p></p><p>all characters recieve a Mission bundle, based on the type of mission to which he is currently assigned. The GM will give suggestons, and sometimes requirements, but we should have some choice in what we bring, because it dictates how we'll complete our mission.</p><p></p><p>As a colonel, you are awarded 1 Duty bundle, and 1 Duty or weapon bundle, a bonus Gear Pick (Don't forget that you get your charisma bonus in free gear picks, too!), as well as 3 personal bundles. Personal bundles are not usually brought through the gate, and represent what you have either at home or in your quarters on the base (though some thigns can be brought and it is also possible to smuggle things through, but there is a quarentine on earth goods passing through the gate and everything must be documented carefully when it is brought through.)</p><p></p><p>Gear picks may be spent to either 'buy' gear (on a mission by mission basis) or upgrade gear with mods or improvements (like addding a supressor and laser sight to a pistol). Gear picks are never shared and may only benefit you (though once we're through the gate it's stupid to say we can't lend eachother thigns for a bit.) Resource points are used to get advance team reports, drone use, gate traffic priority, emergency training, and alien devices. (Ashley has 3 bonus resource points that can <strong>only</strong> be spent on alien devices, so she'll usually be armed with either a Zat or an Intar. It's good to be Ex-N.I.D.) </p><p></p><p>- Kemrain the Well Equipped.</p></blockquote><p></p>
[QUOTE="Kemrain, post: 2466597, member: 12153"] Ah, Gear.. I love gear... I had a hell of a time figuring it out! Let's see here, you're a Colonel, right? 0-6.. You get lots of toys! All characters recieve the standard SG Team bundle, with a MP5A3 instead of an FN P90, given that we don't see P90's much until partway into the 4th season. Just as well, too, because the MP5 is an awsome weapon, and I doubt we'll need the Armor Piercing quality of the P90 right away. all characters recieve a Mission bundle, based on the type of mission to which he is currently assigned. The GM will give suggestons, and sometimes requirements, but we should have some choice in what we bring, because it dictates how we'll complete our mission. As a colonel, you are awarded 1 Duty bundle, and 1 Duty or weapon bundle, a bonus Gear Pick (Don't forget that you get your charisma bonus in free gear picks, too!), as well as 3 personal bundles. Personal bundles are not usually brought through the gate, and represent what you have either at home or in your quarters on the base (though some thigns can be brought and it is also possible to smuggle things through, but there is a quarentine on earth goods passing through the gate and everything must be documented carefully when it is brought through.) Gear picks may be spent to either 'buy' gear (on a mission by mission basis) or upgrade gear with mods or improvements (like addding a supressor and laser sight to a pistol). Gear picks are never shared and may only benefit you (though once we're through the gate it's stupid to say we can't lend eachother thigns for a bit.) Resource points are used to get advance team reports, drone use, gate traffic priority, emergency training, and alien devices. (Ashley has 3 bonus resource points that can [b]only[/b] be spent on alien devices, so she'll usually be armed with either a Zat or an Intar. It's good to be Ex-N.I.D.) - Kemrain the Well Equipped. [/QUOTE]
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