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STARGATE UNIVERSE #1 & 2:AIR/Season 1/2009
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<blockquote data-quote="Merkuri" data-source="post: 4951338" data-attributes="member: 41321"><p>I liked it a lot. I knew I was going to like it when I saw the first five minutes with everyone coming through the 'gate in confusion, being hit with flying boxes and other people, shouts of "move to the side!" as the first people through realized the people coming were going to get injured or injure others if people kept lingering just outside the 'gate.</p><p></p><p>I love survival stories where the characters have to explore and scavenge to survive, and the fact that they couldn't even take for granted the air they were breathing was just excellent. I hope this show keeps along this same course.</p><p></p><p>The fact that Destiny is a moving object which apparently has a static gate address (which I think other shows have determined wasn't possible, or at least not feasible) makes me think that perhaps the ship was meant to be staffed the way it was staffed just now. Maybe it was meant to start off unmanned and its crew would join it while it was already near its destination.</p><p></p><p>I had a moment, too, when I thought the flying cameras (what did they call them? Kenos?) might be used to close the door to the shuttle, but I have a feeling that the cameras can't be controlled delicately enough to push a button. Maybe they're even designed not to collide with objects, so it would've been impossible to make it interact with any controls without taking it apart and doing some re-engineering, which I doubt they had time for. Making the cameras so that they detect objects and stay X inches away from them seems like a very valid safety feature to build into a flying sensor/camera. </p><p></p><p>In any case, I agree that they should've at least mentioned the possibility of using the cameras. You'd just need ten seconds of dialog: "Can we use the cameras to close it?" "No, they can't push buttons. I can't get them to go within six inches of a solid surface. I think it's a safety feature."</p></blockquote><p></p>
[QUOTE="Merkuri, post: 4951338, member: 41321"] I liked it a lot. I knew I was going to like it when I saw the first five minutes with everyone coming through the 'gate in confusion, being hit with flying boxes and other people, shouts of "move to the side!" as the first people through realized the people coming were going to get injured or injure others if people kept lingering just outside the 'gate. I love survival stories where the characters have to explore and scavenge to survive, and the fact that they couldn't even take for granted the air they were breathing was just excellent. I hope this show keeps along this same course. The fact that Destiny is a moving object which apparently has a static gate address (which I think other shows have determined wasn't possible, or at least not feasible) makes me think that perhaps the ship was meant to be staffed the way it was staffed just now. Maybe it was meant to start off unmanned and its crew would join it while it was already near its destination. I had a moment, too, when I thought the flying cameras (what did they call them? Kenos?) might be used to close the door to the shuttle, but I have a feeling that the cameras can't be controlled delicately enough to push a button. Maybe they're even designed not to collide with objects, so it would've been impossible to make it interact with any controls without taking it apart and doing some re-engineering, which I doubt they had time for. Making the cameras so that they detect objects and stay X inches away from them seems like a very valid safety feature to build into a flying sensor/camera. In any case, I agree that they should've at least mentioned the possibility of using the cameras. You'd just need ten seconds of dialog: "Can we use the cameras to close it?" "No, they can't push buttons. I can't get them to go within six inches of a solid surface. I think it's a safety feature." [/QUOTE]
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