Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Geek Talk & Media
STARGATE UNIVERSE #10:Resurgence (1)/(FINAL)Season 2/2010
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="wolff96" data-source="post: 5392581" data-attributes="member: 342"><p>This episode felt really uneven and wobbly to me.</p><p></p><p>I liked Telford's return. The stasis-pod teaching machines are awfully convenient, but I'll give them a pass on that one. I was very surprised -- given everything else that's gone on with the chair, brainwashing, and all the other head-fiddling in the various SG shows -- that people weren't more suspicious of his return, but I guess they were distracted by the "Big Damn Heroes" entrance. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>It was very, very nice to see the leadership coming together for once. Apparently, when they're staring death directly in the face, they can grudgingly work together.</p><p></p><p>The magically multiplying drones were annoying to me. When Eli (Destiny, really) completes the initial debris simulation, there were shown to be eight or nine drones in the wreckage. When the ship is shown under attack later, there are a LOT more than that. And then even MORE shown when they went through the edge of the sun -- which does answer the question of whether or not the humans can re-charge Destiny neatly enough, btw...</p><p></p><p>Also, they took a BUNCH of damage in the first fight. The second fight, which was longer and supposedly included MORE drones, sure didn't seem to cause much more damage than the initial one... It would have been nice to get a few more space shots if they were trying to imply different tactics on the part of the drone-ships... even a radar shot showing most of them hanging back to guard the mothership while fewer drones attacked the Destiny and Seed Ship.</p><p></p><p>Chloe really needs to get shot (multiple times, preferably) while resisting arrest. They've known she was dangerous for a while now and she just massacred some poor marine. (HOW many of those are left now, by the way? Not to mention casualties in the fighting.. Is a BSG-style count of remaining people too much to ask, or would that give away that they keep adding people before killing them off?)</p><p></p><p>I will say that my favorite moments of the episode revolved around Eli, though. Seeing some actual, emotional fallout from kidnapping/mother/Ginn was at least an acknowledgement of what kind of crap he's been subjected to lately.</p></blockquote><p></p>
[QUOTE="wolff96, post: 5392581, member: 342"] This episode felt really uneven and wobbly to me. I liked Telford's return. The stasis-pod teaching machines are awfully convenient, but I'll give them a pass on that one. I was very surprised -- given everything else that's gone on with the chair, brainwashing, and all the other head-fiddling in the various SG shows -- that people weren't more suspicious of his return, but I guess they were distracted by the "Big Damn Heroes" entrance. :) It was very, very nice to see the leadership coming together for once. Apparently, when they're staring death directly in the face, they can grudgingly work together. The magically multiplying drones were annoying to me. When Eli (Destiny, really) completes the initial debris simulation, there were shown to be eight or nine drones in the wreckage. When the ship is shown under attack later, there are a LOT more than that. And then even MORE shown when they went through the edge of the sun -- which does answer the question of whether or not the humans can re-charge Destiny neatly enough, btw... Also, they took a BUNCH of damage in the first fight. The second fight, which was longer and supposedly included MORE drones, sure didn't seem to cause much more damage than the initial one... It would have been nice to get a few more space shots if they were trying to imply different tactics on the part of the drone-ships... even a radar shot showing most of them hanging back to guard the mothership while fewer drones attacked the Destiny and Seed Ship. Chloe really needs to get shot (multiple times, preferably) while resisting arrest. They've known she was dangerous for a while now and she just massacred some poor marine. (HOW many of those are left now, by the way? Not to mention casualties in the fighting.. Is a BSG-style count of remaining people too much to ask, or would that give away that they keep adding people before killing them off?) I will say that my favorite moments of the episode revolved around Eli, though. Seeing some actual, emotional fallout from kidnapping/mother/Ginn was at least an acknowledgement of what kind of crap he's been subjected to lately. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
STARGATE UNIVERSE #10:Resurgence (1)/(FINAL)Season 2/2010
Top