Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Staring Directly Into the Invisible Sun -- A Review
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="icedrake" data-source="post: 7764673" data-attributes="member: 9238"><p>I've been playing remote for a group that plays at the table for this game, and I have very very mixed feelings about this game. Its a beautiful high end product with cool themes and concepts, but I absolutely dislike the fact The Way isn't a digital book for easy reference. </p><p></p><p>There are two major issues I have with the game - 1. the game bills itself as a narrative driven and focused game, but then there are a ton of extra rules that layer on top of each other that you need to reference, so I feel like the system is getting in the way of trying to tell the story as a group; 2. there's too much to cross reference for the various books: if you want to summon a spirit as a Goetic (character class) you need to check your order page to see the limits of what you can summon and what tasks it can perform, check another book for the strength and abilities of the spirit.</p><p></p><p>The game also emphasizes downtime, so there's more 'homework' between sessions than simply sitting down and playing each week, and there's a ton of character growth and xp to be gained via these bluebook style sessions. If you don't like doing writing between games, I would not recommend this game for your group. </p><p></p><p>Overall, I think the game has some great mechanics, like character arcs, the concepts of magical houses and the secrets within, but Monte Cook went above and beyond to seed the mechanics across multiple books without digital pdfs and other physical artifacts, like the spell cards, that make this incredibly hard to absorb in one go. If you commit to the Black Cube, you're committing to playing this game and learning the system, there's just such a huge amount to raw data and rules to bite on the first go, its hard to wrap your arms around it at once.</p></blockquote><p></p>
[QUOTE="icedrake, post: 7764673, member: 9238"] I've been playing remote for a group that plays at the table for this game, and I have very very mixed feelings about this game. Its a beautiful high end product with cool themes and concepts, but I absolutely dislike the fact The Way isn't a digital book for easy reference. There are two major issues I have with the game - 1. the game bills itself as a narrative driven and focused game, but then there are a ton of extra rules that layer on top of each other that you need to reference, so I feel like the system is getting in the way of trying to tell the story as a group; 2. there's too much to cross reference for the various books: if you want to summon a spirit as a Goetic (character class) you need to check your order page to see the limits of what you can summon and what tasks it can perform, check another book for the strength and abilities of the spirit. The game also emphasizes downtime, so there's more 'homework' between sessions than simply sitting down and playing each week, and there's a ton of character growth and xp to be gained via these bluebook style sessions. If you don't like doing writing between games, I would not recommend this game for your group. Overall, I think the game has some great mechanics, like character arcs, the concepts of magical houses and the secrets within, but Monte Cook went above and beyond to seed the mechanics across multiple books without digital pdfs and other physical artifacts, like the spell cards, that make this incredibly hard to absorb in one go. If you commit to the Black Cube, you're committing to playing this game and learning the system, there's just such a huge amount to raw data and rules to bite on the first go, its hard to wrap your arms around it at once. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Staring Directly Into the Invisible Sun -- A Review
Top