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Starlock: AC too low to be playable?
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<blockquote data-quote="Saeviomagy" data-source="post: 4675007" data-attributes="member: 5890"><p>You don't need to mark every foe all the time, just the ones that matter.</p><p></p><p>Ranged AOEs have a pretty high chance of targeting fort or will. Additionally: why would you target an AOE to hit a single back-rower when you could hit 2+ front-rowers? As far as I know, no monsters have the equivalent of cloud of knives (the only single-target AOE I know of).</p><p></p><p>If your DM is lazy enough that all your battles occur in a featureless plane (or a meadow with no terrain features), then yes, you'll have problems with getting swarmed. Most parties will have issues in this scenario. Additionally most monsters would have serious problems against an adventuring party if they started at 40+ squares of range.</p><p></p><p>Monsters that excel at moving past defenders are filling the same role as your strikers: They tend to have low defenses and cause lots of damage. If they're not using their own brutes and soldiers to defend themselves, that's actually in your parties interests: simply focus all your strikers on them, exactly like what happens if your party rogue leads a charge.</p><p></p><p>This is all counterable with tactics. If your party don't have the tactics down, then yes: your squishy guys will die.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 4675007, member: 5890"] You don't need to mark every foe all the time, just the ones that matter. Ranged AOEs have a pretty high chance of targeting fort or will. Additionally: why would you target an AOE to hit a single back-rower when you could hit 2+ front-rowers? As far as I know, no monsters have the equivalent of cloud of knives (the only single-target AOE I know of). If your DM is lazy enough that all your battles occur in a featureless plane (or a meadow with no terrain features), then yes, you'll have problems with getting swarmed. Most parties will have issues in this scenario. Additionally most monsters would have serious problems against an adventuring party if they started at 40+ squares of range. Monsters that excel at moving past defenders are filling the same role as your strikers: They tend to have low defenses and cause lots of damage. If they're not using their own brutes and soldiers to defend themselves, that's actually in your parties interests: simply focus all your strikers on them, exactly like what happens if your party rogue leads a charge. This is all counterable with tactics. If your party don't have the tactics down, then yes: your squishy guys will die. [/QUOTE]
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Starlock: AC too low to be playable?
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