Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
EN Publishing
Starship Builder bugs, feature requests, and usability comments
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DemonGyro" data-source="post: 6758379" data-attributes="member: 6682211"><p>I've been playing around a bit with the Starship Builder and find it a ton easier to work with in conjunction with the Starship Construction Manual for creating ships, especially larger ships. I have stumbled across a few bugs and have some ideas for usability improvements, so I decided to do a deeper dive and compile what I've found in a couple hours.</p><p></p><p><span style="font-size: 12px"><strong>Reference document:</strong> WOIN_Starship_Construction_Manual_(7930976).pdf (not linked)</span></p><p></p><p><span style="font-size: 12px"><strong>General Bugs:</strong></span></p><p>These are the general usage bugs that I encountered.</p><p></p><ul> <li data-xf-list-type="ul">Command & Control section has a header "Control Computers + Power Plants"</li> <li data-xf-list-type="ul">Some extra buttons/selectors (Hull Class at the bottom, some titles and spacing in Command and Control, etc.)</li> <li data-xf-list-type="ul">Options throughout the builder aren't alphabetic and don't match the order in the reference document (Command and Control, Sub-Luminal Engines, etc.). This makes it hard to find specific options without using a page search.</li> <li data-xf-list-type="ul">Navigation Computers add to CPU/Power. This seems wrong, shouldn't it subtract? Also, reference document shows no CPU values for Navigation Computers.</li> <li data-xf-list-type="ul">Power Plants subtract from the CPU/Power. This seems wrong, shouldn't it add to the capacity?</li> <li data-xf-list-type="ul">Sub-luminal engine data doesn't show Cost, Size, etc. in the "Your Sub-luminal Engine" section, just the engine name</li> <li data-xf-list-type="ul">Size is missing for DayCorp Systems SSN-2 Navigational Shield Generator and all Fasa-Trek Deflector Shields (Size is missing in the reference document as well)</li> <li data-xf-list-type="ul">Deflector Shields only subtract CPU from Power/CPU, Power is not subtracted. I don't know if this is an issue or if I'm just confused as to the calculations. Is Power & CPU the same value or not?<span style="color: #008000">- Edit: I understand how this works now. Power != CPU. Disregard.</span></li> <li data-xf-list-type="ul">I can't find Command & Control systems from the reference document anywhere (ex. Daylight CEA46 Tactical Command Center)</li> <li data-xf-list-type="ul">Defenses is not displayed on the final ship data sheet</li> <li data-xf-list-type="ul"><span style="color: #000000">When loading a saved ship, even though the data in "Your Ship" is correct, the chosen sensor isn't selected in "Ship Sensors"</span></li> </ul><p></p><p><span style="font-size: 12px"><strong>Conflicting Values:</strong></span></p><p>Here is a list of values that I found were mismatched between the reference document and the Starship Builder.</p><p></p><ul> <li data-xf-list-type="ul">Hull Class (seems to be Cost, Crew, and CU)</li> <li data-xf-list-type="ul">Control Computers (seems to be Max CPU)</li> <li data-xf-list-type="ul">Sub-luminal Engines (seems to just be Space)</li> <li data-xf-list-type="ul">Cloaking Device (seems to just be Space and CPU)</li> <li data-xf-list-type="ul">Hangar (seems to be all of them, Space is missing)</li> </ul><p></p><p><span style="font-size: 12px"><strong>Missing Items:</strong></span></p><p>Here are items that were just not in the Starship Builder, or that I couldn't find.</p><p></p><ul> <li data-xf-list-type="ul">No Shuttlecraft Hull Configuration option</li> <li data-xf-list-type="ul">No indication in Hull Configuration as to the bonuses for each Hull type except in the "Your Ship" section under Traits</li> <li data-xf-list-type="ul">No 0-X Hull Classes (is more a feature request)</li> <li data-xf-list-type="ul">No Landing Capability option</li> <li data-xf-list-type="ul">No Ramming Fixture option</li> <li data-xf-list-type="ul">No Variant Armour types for Superstructure</li> <li data-xf-list-type="ul">No External Cargo Bay options</li> </ul><p></p><p><span style="font-size: 12px"><strong>Comments:</strong></span></p><p>Here are just some comments on usability that I think could improve the Starship Builder.</p><p></p><ul> <li data-xf-list-type="ul">I think CPU and Power should be separate values and combine Computers and Power Plants (seems to be the original intent) <span style="color: #daa520">- Edit: I got confused by the Builder software... CPU = Computer & Power Units. I think it should just say "CPU" then instead of both because "Power" is for SOAK and SPEED calculations.</span></li> <li data-xf-list-type="ul">Where can I find more info on Power Plants? They aren't in the reference document.</li> <li data-xf-list-type="ul">I think sections should match up to what's in the document for the most part for easier reference. It would also help that the order matched as well.</li> <li data-xf-list-type="ul">There are some entries in the builder that do not exist in the reference document. I'm not sure where the Hull Configurations are from for example.</li> <li data-xf-list-type="ul">It would be cool to be able to just turn on Fasa Trek or, if more options are supported in later releases, have a drop-down to select your Campaign tech type and suggestions for AL.</li> </ul><p></p><p>If anyone else has anything they've found that they'd like to add to the list, I'll be glad to keep it updated.</p><p></p><p><strong>Edit 1:</strong> See General Bugs bullet 8 and Comments bullet 1.</p><p><strong>Edit 2:</strong> General Bug - Defenses is not displayed on the final ship data sheet.</p><p><strong>Edit 3:</strong> <span style="color: #000000">General Bug - Issue when loading saved ship</span></p></blockquote><p></p>
[QUOTE="DemonGyro, post: 6758379, member: 6682211"] I've been playing around a bit with the Starship Builder and find it a ton easier to work with in conjunction with the Starship Construction Manual for creating ships, especially larger ships. I have stumbled across a few bugs and have some ideas for usability improvements, so I decided to do a deeper dive and compile what I've found in a couple hours. [SIZE=3][B]Reference document:[/B] WOIN_Starship_Construction_Manual_(7930976).pdf (not linked)[/SIZE] [SIZE=3][B]General Bugs:[/B][/SIZE] These are the general usage bugs that I encountered. [LIST] [*]Command & Control section has a header "Control Computers + Power Plants" [*]Some extra buttons/selectors (Hull Class at the bottom, some titles and spacing in Command and Control, etc.) [*]Options throughout the builder aren't alphabetic and don't match the order in the reference document (Command and Control, Sub-Luminal Engines, etc.). This makes it hard to find specific options without using a page search. [*]Navigation Computers add to CPU/Power. This seems wrong, shouldn't it subtract? Also, reference document shows no CPU values for Navigation Computers. [*]Power Plants subtract from the CPU/Power. This seems wrong, shouldn't it add to the capacity? [*]Sub-luminal engine data doesn't show Cost, Size, etc. in the "Your Sub-luminal Engine" section, just the engine name [*]Size is missing for DayCorp Systems SSN-2 Navigational Shield Generator and all Fasa-Trek Deflector Shields (Size is missing in the reference document as well) [*]Deflector Shields only subtract CPU from Power/CPU, Power is not subtracted. I don't know if this is an issue or if I'm just confused as to the calculations. Is Power & CPU the same value or not?[COLOR=#008000]- Edit: I understand how this works now. Power != CPU. Disregard.[/COLOR] [*]I can't find Command & Control systems from the reference document anywhere (ex. Daylight CEA46 Tactical Command Center) [*]Defenses is not displayed on the final ship data sheet [*][COLOR=#000000]When loading a saved ship, even though the data in "Your Ship" is correct, the chosen sensor isn't selected in "Ship Sensors"[/COLOR] [/LIST] [SIZE=3][B]Conflicting Values:[/B][/SIZE] Here is a list of values that I found were mismatched between the reference document and the Starship Builder. [LIST] [*]Hull Class (seems to be Cost, Crew, and CU) [*]Control Computers (seems to be Max CPU) [*]Sub-luminal Engines (seems to just be Space) [*]Cloaking Device (seems to just be Space and CPU) [*]Hangar (seems to be all of them, Space is missing) [/LIST] [SIZE=3][B]Missing Items:[/B][/SIZE] Here are items that were just not in the Starship Builder, or that I couldn't find. [LIST] [*]No Shuttlecraft Hull Configuration option [*]No indication in Hull Configuration as to the bonuses for each Hull type except in the "Your Ship" section under Traits [*]No 0-X Hull Classes (is more a feature request) [*]No Landing Capability option [*]No Ramming Fixture option [*]No Variant Armour types for Superstructure [*]No External Cargo Bay options [/LIST] [SIZE=3][B]Comments:[/B][/SIZE] Here are just some comments on usability that I think could improve the Starship Builder. [LIST] [*]I think CPU and Power should be separate values and combine Computers and Power Plants (seems to be the original intent) [COLOR=#daa520]- Edit: I got confused by the Builder software... CPU = Computer & Power Units. I think it should just say "CPU" then instead of both because "Power" is for SOAK and SPEED calculations.[/COLOR] [*]Where can I find more info on Power Plants? They aren't in the reference document. [*]I think sections should match up to what's in the document for the most part for easier reference. It would also help that the order matched as well. [*]There are some entries in the builder that do not exist in the reference document. I'm not sure where the Hull Configurations are from for example. [*]It would be cool to be able to just turn on Fasa Trek or, if more options are supported in later releases, have a drop-down to select your Campaign tech type and suggestions for AL. [/LIST] If anyone else has anything they've found that they'd like to add to the list, I'll be glad to keep it updated. [B]Edit 1:[/B] See General Bugs bullet 8 and Comments bullet 1. [B]Edit 2:[/B] General Bug - Defenses is not displayed on the final ship data sheet. [B]Edit 3:[/B] [COLOR=#000000]General Bug - Issue when loading saved ship[/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
Starship Builder bugs, feature requests, and usability comments
Top