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Starship-Sized Monsters, what I've created so far...
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<blockquote data-quote="gamerprinter" data-source="post: 8545420" data-attributes="member: 50895"><p>This is the Harbinger of Doom, I mentioned it as a different being in a different post, but that was an error - these are harbingers. These I featured in my SF <a href="https://www.drivethrurpg.com/product/346965/Rules-of-Engagement-Planetary-War-Rules-for-Starships-Fortifications-Military-Vehicles-and-Colonial-Marines?src=hottest_filtered" target="_blank">Rules of Engagement</a> supplement, where I created a Colonial Marine recruiting poster using it as the threat in the background of the image. These creatures begin as tiny, 1 foot tall versions. They consume radiation sources on worlds where they find themselves. It takes centuries to achieve full size. Once the creature eats 10 times it's mass, it grows to the next size category, until it reaches starship sizes. In it's final colossal form it seeks a combat to the death - as part of it's reproductive process. It positions itself for it's upper half to point to a planet or other major gravity well it detects over it's head as a destination for it's spawn. It begins combat. Once it takes 50% of total damage the tentacles reach skyward, and a mass ejection of egg pods are released and shot into the orbit where they float towards the destination world and falls to the ground as thousands of eggs to hatch and grow to it's form and begin it's life process again.</p><p> </p><p><strong>Harbinger of DoomCR </strong>15</p><p>N Colossal Aberration, Kaiju</p><p><strong>Init</strong> +9; <strong>Senses</strong> Blindsight (radiation source) 120 ft.; <strong>Perception</strong> 26</p><p><strong>Aura</strong></p><p><strong></strong></p><p><strong>DEFENSE HP</strong> 250</p><p><strong>EAC</strong> 28 <strong>KAC</strong> 30</p><p><strong>Fort</strong> +16; <strong>Reflex</strong> +16; <strong>Will</strong> +14</p><p><strong>Resistances</strong> immune to mind-affecting effects</p><p><strong>Weaknesses</strong> none</p><p></p><p><strong>OFFENSE</strong></p><p><strong>Speed</strong> 40</p><p><strong>Melee</strong> 2 Slam +22 (5d8+22 B)</p><p><strong>Range</strong> 80 ft.</p><p><strong>Offensive Abilities</strong> Natural Weapons, Trample</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 8545420, member: 50895"] This is the Harbinger of Doom, I mentioned it as a different being in a different post, but that was an error - these are harbingers. These I featured in my SF [URL='https://www.drivethrurpg.com/product/346965/Rules-of-Engagement-Planetary-War-Rules-for-Starships-Fortifications-Military-Vehicles-and-Colonial-Marines?src=hottest_filtered']Rules of Engagement[/URL] supplement, where I created a Colonial Marine recruiting poster using it as the threat in the background of the image. These creatures begin as tiny, 1 foot tall versions. They consume radiation sources on worlds where they find themselves. It takes centuries to achieve full size. Once the creature eats 10 times it's mass, it grows to the next size category, until it reaches starship sizes. In it's final colossal form it seeks a combat to the death - as part of it's reproductive process. It positions itself for it's upper half to point to a planet or other major gravity well it detects over it's head as a destination for it's spawn. It begins combat. Once it takes 50% of total damage the tentacles reach skyward, and a mass ejection of egg pods are released and shot into the orbit where they float towards the destination world and falls to the ground as thousands of eggs to hatch and grow to it's form and begin it's life process again. [B]Harbinger of DoomCR [/B]15 N Colossal Aberration, Kaiju [B]Init[/B] +9; [B]Senses[/B] Blindsight (radiation source) 120 ft.; [B]Perception[/B] 26 [B]Aura DEFENSE HP[/B] 250 [B]EAC[/B] 28 [B]KAC[/B] 30 [B]Fort[/B] +16; [B]Reflex[/B] +16; [B]Will[/B] +14 [B]Resistances[/B] immune to mind-affecting effects [B]Weaknesses[/B] none [B]OFFENSE Speed[/B] 40 [B]Melee[/B] 2 Slam +22 (5d8+22 B) [B]Range[/B] 80 ft. [B]Offensive Abilities[/B] Natural Weapons, Trample [/QUOTE]
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