Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Starter Set Character Sheet Revealed!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LFK" data-source="post: 6317530" data-attributes="member: 61050"><p>Too bad there's, like, eighty hojillion "rabble rabble, Fighters should heal 1 HP per <em>day</em>!" posts here and on the WotC forums that prove you wrong.</p><p></p><p>Oh, what's that?</p><p></p><p></p><p></p><p>Emphasis added, but really the whole post, right from this thread, makes my point for me: nerds need to be special, and that means jocks need to be boring. Geek narrative is rife with Randian philosophy, so this isn't really something I'm pulling out of nowhere. A lot of people have noticed that there's an awful lot of Galt's Gulch around these here parts.</p><p></p><p>Martial healing, Healing Surges, and the Warlord class along with all of it, was one of the best things to happen to the game, dramatically expanding the scope of what a support character could be within the game mechanics and ludonarrative — expanding the scope of the type of games a DM could run without worrying about party composition making that style impossible — and yet we routinely see histrionic posters going into hysterics over the idea that Fighters might (cue pearl clutching) <em>heal themselves</em>.</p><p></p><p>Because, most assuredly, this is not a debate about the mechanical balance of Second Wind or Action Surge, despite what Sword of Spirit and others claim, because those same posters will argue in the same breath that Cleric and Wizard spells/day are totally balanced just A-O-K because the DM can just put the pressure on to prevent the party for chain-resting to milk the more powerful abilities. S***ily balanced 3rd level spells like <em>Haste</em> 3-4 times per day? That's fine. 1-4d10+con self-generated healing? <strong>PREORDER CANCELED!</strong></p><p></p><p>I mean, dear god, what if the Fighter rests more than once in a row and gets 2D10 hit points back <em>without a Cleric's help!?</em> <a href="http://youtu.be/Hxlg5unYTyU" target="_blank">The earth will crack open and pour out a tide of ducks!</a></p><p></p><p>It is absolutely 100% a projection of personal insecurities that <em>dammit, normal people should be indebted to the special people.</em></p><p></p><p>See also: Katana arguments, DM Supremacy Complex, and pretty much every attempted justification of 3rd Edition Wizards/Clerics ever.</p></blockquote><p></p>
[QUOTE="LFK, post: 6317530, member: 61050"] Too bad there's, like, eighty hojillion "rabble rabble, Fighters should heal 1 HP per [i]day[/i]!" posts here and on the WotC forums that prove you wrong. Oh, what's that? Emphasis added, but really the whole post, right from this thread, makes my point for me: nerds need to be special, and that means jocks need to be boring. Geek narrative is rife with Randian philosophy, so this isn't really something I'm pulling out of nowhere. A lot of people have noticed that there's an awful lot of Galt's Gulch around these here parts. Martial healing, Healing Surges, and the Warlord class along with all of it, was one of the best things to happen to the game, dramatically expanding the scope of what a support character could be within the game mechanics and ludonarrative — expanding the scope of the type of games a DM could run without worrying about party composition making that style impossible — and yet we routinely see histrionic posters going into hysterics over the idea that Fighters might (cue pearl clutching) [i]heal themselves[/i]. Because, most assuredly, this is not a debate about the mechanical balance of Second Wind or Action Surge, despite what Sword of Spirit and others claim, because those same posters will argue in the same breath that Cleric and Wizard spells/day are totally balanced just A-O-K because the DM can just put the pressure on to prevent the party for chain-resting to milk the more powerful abilities. S***ily balanced 3rd level spells like [i]Haste[/i] 3-4 times per day? That's fine. 1-4d10+con self-generated healing? [b]PREORDER CANCELED![/B] I mean, dear god, what if the Fighter rests more than once in a row and gets 2D10 hit points back [i]without a Cleric's help!?[/i] [url="http://youtu.be/Hxlg5unYTyU"]The earth will crack open and pour out a tide of ducks![/url] It is absolutely 100% a projection of personal insecurities that [i]dammit, normal people should be indebted to the special people.[/i] See also: Katana arguments, DM Supremacy Complex, and pretty much every attempted justification of 3rd Edition Wizards/Clerics ever. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Starter Set Character Sheet Revealed!
Top