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Starter Set Character Sheet Revealed!
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<blockquote data-quote="Cybit" data-source="post: 6317857" data-attributes="member: 66111"><p>EDIT: You know, could everyone just wait for the game to actually come out before we start screaming chicken little? By that I mean not just the starter set, which is not aimed at us in the slightest, or Basic D&D, which doesn't have the modularity that is the core of the game for most of us, but like the actual PHB / MM / DMG all come out, and we play it?</p><p></p><p>Maybe we should do that before we worry about whether two non-concentration spells once per day (out of max level spells after that) in a single round is completely overpowered in the context of everything else that can be done with an optional multi-classing feature, or whether a single ability or two from the super simplified, <strong>self described board game</strong> version of a character + charitable misreading of a rule that is from a rules packet that is 9+ months old indicates that WotC just doesn't know how to balance games, or that they must be taking this strict design philosophy to its' extreme? </p><p></p><p>Seriously?</p></blockquote><p></p>
[QUOTE="Cybit, post: 6317857, member: 66111"] EDIT: You know, could everyone just wait for the game to actually come out before we start screaming chicken little? By that I mean not just the starter set, which is not aimed at us in the slightest, or Basic D&D, which doesn't have the modularity that is the core of the game for most of us, but like the actual PHB / MM / DMG all come out, and we play it? Maybe we should do that before we worry about whether two non-concentration spells once per day (out of max level spells after that) in a single round is completely overpowered in the context of everything else that can be done with an optional multi-classing feature, or whether a single ability or two from the super simplified, [B]self described board game[/B] version of a character + charitable misreading of a rule that is from a rules packet that is 9+ months old indicates that WotC just doesn't know how to balance games, or that they must be taking this strict design philosophy to its' extreme? Seriously? [/QUOTE]
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