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<blockquote data-quote="VengerSatanis" data-source="post: 6318312" data-attributes="member: 6750576"><p>That sounds like a good idea. Months ago, I came up with something vaguely similar in concept. I wanted to simulate a battle I had seen on the Vikings show (season 2). Without going through my PDF of <em>The Islands of Purple-Haunted Putrescence</em>, it was basically this: when a character is first wounded, he gets a +2 to attack (and damage, I think) for one round. On the flip side, when he's down to a quarter of his hit points (it might have been single digits), then he gets a -2 for the same. Cause a fight gets real when your opponent has made you bleed. That's the moment of adrenaline rush. And when you've been beaten bloody and about to drop, let's face it - you're strength and agility suffer. </p><p></p><p>Anyways, sorry about my disrespectful and dismissive tone last night. That's why I left this discussion. </p><p></p><p>I also feel like my part of the argument is at an end. The following is something I just wrote at the Next google+ community. Pretty much sums up where I'm at...</p><p></p><p></p><p></p><p>Have a good weekend and game on!</p><p></p><p><strong>VS</strong></p></blockquote><p></p>
[QUOTE="VengerSatanis, post: 6318312, member: 6750576"] That sounds like a good idea. Months ago, I came up with something vaguely similar in concept. I wanted to simulate a battle I had seen on the Vikings show (season 2). Without going through my PDF of [I]The Islands of Purple-Haunted Putrescence[/I], it was basically this: when a character is first wounded, he gets a +2 to attack (and damage, I think) for one round. On the flip side, when he's down to a quarter of his hit points (it might have been single digits), then he gets a -2 for the same. Cause a fight gets real when your opponent has made you bleed. That's the moment of adrenaline rush. And when you've been beaten bloody and about to drop, let's face it - you're strength and agility suffer. Anyways, sorry about my disrespectful and dismissive tone last night. That's why I left this discussion. I also feel like my part of the argument is at an end. The following is something I just wrote at the Next google+ community. Pretty much sums up where I'm at... Have a good weekend and game on! [B]VS[/B] [/QUOTE]
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