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<blockquote data-quote="Ruin Explorer" data-source="post: 6319816" data-attributes="member: 18"><p>I wonder how familiar you actually are with 4E's rules, when you say stuff like that. 4E was not generally so consistent that that was an issue at all. Many classes were quite significantly quirky and weird, as were many enemies.</p><p></p><p>It was, admittedly, much more an issue in the first year 4E was out (for example, MM1 is totally guilty of "too consistent" as well as the monsters just being badly designed outright), but the longer 4E existed, the better it got at doing quirky, interesting stuff. By the time of Essentials and the like, 4E was certainly not guilty of what you're suggesting.</p><p></p><p>Plus, previous editions had too much consistency at times, too, in ways that made the game feel pretty artificial (both 2E and 3E have examples of this).</p><p></p><p>Rituals were a low-point in this area, though, being too consistently "pay some money/ritual materials, roll a single check", though. But rituals had a lot of problems in general.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 6319816, member: 18"] I wonder how familiar you actually are with 4E's rules, when you say stuff like that. 4E was not generally so consistent that that was an issue at all. Many classes were quite significantly quirky and weird, as were many enemies. It was, admittedly, much more an issue in the first year 4E was out (for example, MM1 is totally guilty of "too consistent" as well as the monsters just being badly designed outright), but the longer 4E existed, the better it got at doing quirky, interesting stuff. By the time of Essentials and the like, 4E was certainly not guilty of what you're suggesting. Plus, previous editions had too much consistency at times, too, in ways that made the game feel pretty artificial (both 2E and 3E have examples of this). Rituals were a low-point in this area, though, being too consistently "pay some money/ritual materials, roll a single check", though. But rituals had a lot of problems in general. [/QUOTE]
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