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*Dungeons & Dragons
Starter Set Excerpt 5
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<blockquote data-quote="Ruin Explorer" data-source="post: 6317880" data-attributes="member: 18"><p>Doesn't matter if it's uncharitable, the problem is that it's un<em>reasonable</em>, and causes real issue for a major, popular D&D setting (the only popular new D&D setting written in the last decade or so, too).</p><p></p><p>Likewise it causes problems for Dark Sun, potential problems for Krynn, and I imagine for other settings.</p><p></p><p>Luckily, if that article was the last we heard of it, they may have given up on it. Worst of all, there's something very very "un-D&D" about that kind of homogenization, in an edition of D&D that's supposed be really D&D-ish.</p><p></p><p></p><p></p><p>I'm sure Marketing agrees, but I'm not so sure that every D&D group has a sufficiently similar vision for that to really be viable. Plus, if so, they screwed up, here, because those goblins are far LESS recognizable as goblins than, say, Klaus' goblin (though not as bad as the "What is that even supposed to be?! "goblin" from KotS)</p><p></p><p>I think it also misses a trick in that, if you're looking to expand beyond existing fan markets, and you call something a goblin, then someone who has never seen a D&D goblin before should recognise it as such, and I'm not so sure that people who'd been exposed to goblins in general fantasy would pick those up as goblins at all.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 6317880, member: 18"] Doesn't matter if it's uncharitable, the problem is that it's un[I]reasonable[/I], and causes real issue for a major, popular D&D setting (the only popular new D&D setting written in the last decade or so, too). Likewise it causes problems for Dark Sun, potential problems for Krynn, and I imagine for other settings. Luckily, if that article was the last we heard of it, they may have given up on it. Worst of all, there's something very very "un-D&D" about that kind of homogenization, in an edition of D&D that's supposed be really D&D-ish. I'm sure Marketing agrees, but I'm not so sure that every D&D group has a sufficiently similar vision for that to really be viable. Plus, if so, they screwed up, here, because those goblins are far LESS recognizable as goblins than, say, Klaus' goblin (though not as bad as the "What is that even supposed to be?! "goblin" from KotS) I think it also misses a trick in that, if you're looking to expand beyond existing fan markets, and you call something a goblin, then someone who has never seen a D&D goblin before should recognise it as such, and I'm not so sure that people who'd been exposed to goblins in general fantasy would pick those up as goblins at all. [/QUOTE]
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Starter Set Excerpt 5
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