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<blockquote data-quote="aramis erak" data-source="post: 9604483" data-attributes="member: 6779310"><p>Many of the starter sets I've seen have limited subsets of the setting. L5R sets them up as magistrates in training; that is a common campaign conceit, but it's far from the only viable one.</p><p></p><p>The Sentinel Comics one is not so much limited in place, but very limited in characters. On the other hand, the rules within are a large part of the core rules of play.</p><p></p><p>There's also a difference between a quickplay module and a starter set. The former is usually aimed at converting players from other games, while a starter set usually is aimed at novices. FFG did a bang up job of their Star Wars starter sets being good enough for converting existing players to the unique mechanisms of the NDS dice... while being written specifically for being total novice GM with total novice players.</p><p></p><p>Meanwhile, ALIEN's Chariot of the Gods, which was the backer preview adventure/quickplay adventure, is a solid ALIEN adventure, and it's got decent GM advice, but it was CLEARLY for experienced players with a GM who's at least played an RPG. It's a quickplay in the preview version; I've not read the boxed set. But I've used two other boxed adventures, and will note that any of them will be decent choices for an experienced GM converting to ALIEN, but none of them will be great for a novice GM with total newbie players.</p><p></p><p>The thing is there are about 4 different goals amonst starters</p><p>1) Total novice player learning to RPG and to play System ___</p><p>2) Total novice GM learning to run an RPG in System ___</p><p>3) Converting GM and/or players from another System</p><p>4) acquiring public rep</p><p></p><p>What's good for one of those isn't always good for the other goals. Sentinel Comics was goals 3 & 4. 3, because it expected experienced players and GMs. And 4, because it was to build enough rep to have a successful KS launch. And the nice hardcover on the shelf a few m away shows that, at least for me, it was plenty good to get me to buy in on the KS.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 9604483, member: 6779310"] Many of the starter sets I've seen have limited subsets of the setting. L5R sets them up as magistrates in training; that is a common campaign conceit, but it's far from the only viable one. The Sentinel Comics one is not so much limited in place, but very limited in characters. On the other hand, the rules within are a large part of the core rules of play. There's also a difference between a quickplay module and a starter set. The former is usually aimed at converting players from other games, while a starter set usually is aimed at novices. FFG did a bang up job of their Star Wars starter sets being good enough for converting existing players to the unique mechanisms of the NDS dice... while being written specifically for being total novice GM with total novice players. Meanwhile, ALIEN's Chariot of the Gods, which was the backer preview adventure/quickplay adventure, is a solid ALIEN adventure, and it's got decent GM advice, but it was CLEARLY for experienced players with a GM who's at least played an RPG. It's a quickplay in the preview version; I've not read the boxed set. But I've used two other boxed adventures, and will note that any of them will be decent choices for an experienced GM converting to ALIEN, but none of them will be great for a novice GM with total newbie players. The thing is there are about 4 different goals amonst starters 1) Total novice player learning to RPG and to play System ___ 2) Total novice GM learning to run an RPG in System ___ 3) Converting GM and/or players from another System 4) acquiring public rep What's good for one of those isn't always good for the other goals. Sentinel Comics was goals 3 & 4. 3, because it expected experienced players and GMs. And 4, because it was to build enough rep to have a successful KS launch. And the nice hardcover on the shelf a few m away shows that, at least for me, it was plenty good to get me to buy in on the KS. [/QUOTE]
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