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<blockquote data-quote="JoeCrow" data-source="post: 6320924" data-attributes="member: 1302"><p>My assumption for reading CR ratings is based off the 3rd ed claim that a party's typical encounter with an equivalent CR encounter should consume no more than one quarter of the WHOLE party's resources (hit points/spells/disposable items, based on a 4 person party. That's why the party needs to use tactics and cleverness to find ways to reduce that resource burn. So, you can either let one party member take the entire hit, or all of you can bumrush the foe and spread the damage out enough so that the crew can burn through about 4 level-equivalent encounters for your working day. </p><p></p><p>Now that doesn't always (or even mostly) hold true, but it's an eyeballing goal. And based around that set of assumptions, this CR 2 ogre fits in, far as I can tell. Yeah, one on one, it'll probably murder even a second level character. But four 2nd level characters should be able to put him down without dying horribly.</p></blockquote><p></p>
[QUOTE="JoeCrow, post: 6320924, member: 1302"] My assumption for reading CR ratings is based off the 3rd ed claim that a party's typical encounter with an equivalent CR encounter should consume no more than one quarter of the WHOLE party's resources (hit points/spells/disposable items, based on a 4 person party. That's why the party needs to use tactics and cleverness to find ways to reduce that resource burn. So, you can either let one party member take the entire hit, or all of you can bumrush the foe and spread the damage out enough so that the crew can burn through about 4 level-equivalent encounters for your working day. Now that doesn't always (or even mostly) hold true, but it's an eyeballing goal. And based around that set of assumptions, this CR 2 ogre fits in, far as I can tell. Yeah, one on one, it'll probably murder even a second level character. But four 2nd level characters should be able to put him down without dying horribly. [/QUOTE]
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