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<blockquote data-quote="nopantsyet" data-source="post: 1366448" data-attributes="member: 3109"><p>Good luck starting a group. I have been tenaciously keeping a group going the past three years, despite numerous losses to moves.</p><p></p><p>Since most of my initial contact has been over the internet, email has allowed me to judiciously find quality gamers. In my first email, I mention a bit about the game. <em>We're playing 3.5E in a homebrew world with a few non-standard elements.</em> Then I'll ask them to tell me about their roleplaying style. I also handle the schedule up front as well, since it is fixed.</p><p></p><p>When I get a response, if they sound like a potential fit, I'll give them some more information about the game. Specifically, I willl tell them about my DMing style. <em>I try to be correct, but I am not rules strict; I run a moderate amount of combat, but try to make the combat more challenging and interesting.</em> And I tell them about my campaign. <em>I run a homebrew; I do not make the standard assumptions of racial distribution, religious organization, or the use of magic; I try to run a game that is unique and fun.</em> </p><p></p><p>If I'm deviating from the standard assumptions in my current game, I will mention that. <em>Sometimes I run low magic, and typically I run gritty.</em> I am also sure to mention the maturity level of the game. <em>I do not run graphic or explicit games, but I do get into some dark areas. Evil is twisted and disturbing; evil is incomprehensibly cruel.</em> I also tell them that we're a snacks and beer (in moderation) game, but that we keep focused on the game.</p><p></p><p>I'll ask them if that sounds like the type of game they're looking for. And I'll probe deeper into their gaming style. Since gamers like talking about their games, they'll usually give some examples in response to my initial questions, which makes it really easy to get specific with your follow up questions. You can make a good assessment of whether they're a good fit for your game. I've had very good success doing it like this.</p><p></p><p>But I could just be very lucky, as well. Only had one misjudgement, and it was the second player I found this way.</p></blockquote><p></p>
[QUOTE="nopantsyet, post: 1366448, member: 3109"] Good luck starting a group. I have been tenaciously keeping a group going the past three years, despite numerous losses to moves. Since most of my initial contact has been over the internet, email has allowed me to judiciously find quality gamers. In my first email, I mention a bit about the game. [i]We're playing 3.5E in a homebrew world with a few non-standard elements.[/i] Then I'll ask them to tell me about their roleplaying style. I also handle the schedule up front as well, since it is fixed. When I get a response, if they sound like a potential fit, I'll give them some more information about the game. Specifically, I willl tell them about my DMing style. [i]I try to be correct, but I am not rules strict; I run a moderate amount of combat, but try to make the combat more challenging and interesting.[/i] And I tell them about my campaign. [i]I run a homebrew; I do not make the standard assumptions of racial distribution, religious organization, or the use of magic; I try to run a game that is unique and fun.[/i] If I'm deviating from the standard assumptions in my current game, I will mention that. [i]Sometimes I run low magic, and typically I run gritty.[/i] I am also sure to mention the maturity level of the game. [i]I do not run graphic or explicit games, but I do get into some dark areas. Evil is twisted and disturbing; evil is incomprehensibly cruel.[/i] I also tell them that we're a snacks and beer (in moderation) game, but that we keep focused on the game. I'll ask them if that sounds like the type of game they're looking for. And I'll probe deeper into their gaming style. Since gamers like talking about their games, they'll usually give some examples in response to my initial questions, which makes it really easy to get specific with your follow up questions. You can make a good assessment of whether they're a good fit for your game. I've had very good success doing it like this. But I could just be very lucky, as well. Only had one misjudgement, and it was the second player I found this way. [/QUOTE]
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