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Starting a Milwaukee Convention?
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<blockquote data-quote="HinterWelt" data-source="post: 3685418" data-attributes="member: 14785"><p>Agreed on the gauge the size issue. A tough call on that since you essentially must anticipate demand and attendance. I might suggest you do an invite only on vendors and give them the first year free. Make it clear that this is an experiment and if successful, next year you may start charging. This way you can control the "damage" of a flop so to speak and maximize a success.</p><p></p><p>Also, some cons have good traction getting groups like RPGA in and soliciting companies directly. Clash and I were just talking about an "Indie Game" con. We called is small press but yeah, semantics. The key here would be branding. I do not know if you want to be the "indie" con but a strong presence might be helpful. A strong brand (as you well know) can make all the difference but the wrong brand can hose you. The trick would be in scope and if you want to have it be more WOTC, D20 and mid tier companies, small press and fringey or an emphasis on something else (Wargaming, boardgames or something else).</p><p></p><p>Again, I am no expert at this just giving my take. Interesting idea if nothing else.</p><p></p><p>Bill</p></blockquote><p></p>
[QUOTE="HinterWelt, post: 3685418, member: 14785"] Agreed on the gauge the size issue. A tough call on that since you essentially must anticipate demand and attendance. I might suggest you do an invite only on vendors and give them the first year free. Make it clear that this is an experiment and if successful, next year you may start charging. This way you can control the "damage" of a flop so to speak and maximize a success. Also, some cons have good traction getting groups like RPGA in and soliciting companies directly. Clash and I were just talking about an "Indie Game" con. We called is small press but yeah, semantics. The key here would be branding. I do not know if you want to be the "indie" con but a strong presence might be helpful. A strong brand (as you well know) can make all the difference but the wrong brand can hose you. The trick would be in scope and if you want to have it be more WOTC, D20 and mid tier companies, small press and fringey or an emphasis on something else (Wargaming, boardgames or something else). Again, I am no expert at this just giving my take. Interesting idea if nothing else. Bill [/QUOTE]
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