Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Starting a new campaign (integrating sandbox and metaplot - mutually exclusive?)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Doug McCrae" data-source="post: 5947226" data-attributes="member: 21169"><p>One way to do it would be to have ruins of the ancients taken over by the usual D&D sandbox monsters - savage humanoids, bandits, slavers, evil cultists and the like. Sometimes unbeknownst to the current lodgers (though probably knownst, in the case of the cultists) these ruins contain the artefacts, portentous frescoes and mosaics, blasphemous tomes, and the like, that point to your unknown history. In the course of dealing with these adversaries, the PCs will be likely to uncover pieces of the puzzle.</p><p></p><p>I played in a D&D campaign somewhat like this, though it wasn't a sandbox. The setting was Greyhawk - the Grand Duchy of Geoff and surrounding areas. We had many traditional unconnected adventures but over the course of those there was a recurring theme of uncovering the mysteries of the Suel. The first Suel ruins we encountered were being used as a base by a large force of orcs and goblins, who worshipped a demon that, I think, had been summoned in ancient times by the long dead Suel. On a later occasion, we raced against our arch-nemesis, a necromancer, to penetrate the secrets of another set of Suel ruins, which ended up being destroyed in a huge explosion when we upset his experiment. It was a pretty cool campaign - D&D with a Lord of the Rings and Mysterious Cities of Gold vibe.</p></blockquote><p></p>
[QUOTE="Doug McCrae, post: 5947226, member: 21169"] One way to do it would be to have ruins of the ancients taken over by the usual D&D sandbox monsters - savage humanoids, bandits, slavers, evil cultists and the like. Sometimes unbeknownst to the current lodgers (though probably knownst, in the case of the cultists) these ruins contain the artefacts, portentous frescoes and mosaics, blasphemous tomes, and the like, that point to your unknown history. In the course of dealing with these adversaries, the PCs will be likely to uncover pieces of the puzzle. I played in a D&D campaign somewhat like this, though it wasn't a sandbox. The setting was Greyhawk - the Grand Duchy of Geoff and surrounding areas. We had many traditional unconnected adventures but over the course of those there was a recurring theme of uncovering the mysteries of the Suel. The first Suel ruins we encountered were being used as a base by a large force of orcs and goblins, who worshipped a demon that, I think, had been summoned in ancient times by the long dead Suel. On a later occasion, we raced against our arch-nemesis, a necromancer, to penetrate the secrets of another set of Suel ruins, which ended up being destroyed in a huge explosion when we upset his experiment. It was a pretty cool campaign - D&D with a Lord of the Rings and Mysterious Cities of Gold vibe. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Starting a new campaign (integrating sandbox and metaplot - mutually exclusive?)
Top