Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Starting a "vs. Undead" bit of the campaign
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gorilla726" data-source="post: 2588332" data-attributes="member: 7192"><p>Hi. I need a little help. :-D Me and my new group have had one session so far, and I can see that they are going to be a great group (I've been friends with them since I met them years back, so I had a general idea that they would rock, but yeah...). Anyways, here's the idea that I've come up with. Just thought I'd bounce it off of you guys to see how you like it.</p><p></p><p>The party is hired by the local museum (again) to go to an abandoned barracks/training facility to retreive a magical item rumored to be there (I haven't decided on one yet, but it doesn't really matter what it is because it won't be there). The party will travel to the barracks, arriving at dusk and work their way through. There are not any living things inside, though they are going to be attacked by a few wolves as they are walking up to the front door. As they make their way through the building, they notice a large amount of dead bodies lying in various locations. When they reach the armory where the item was said to be kept, the door slams shut behind them and the dead body of a large man that was in the room begins to stir. Within a few round it is upright and begins attacking the party. When the party has defeated it, they find a crowbar under a pile of rags and can use it to open the door. All of the dead bodies have risen and attempt to destroy the party. If the party makes it through and reach the front door, they are stopped by a werwolf in half-wolf form. He introduces himself as working for Lord Condract of Berliyt, a death knight. It turns out that the previous adventure in which the party was hired by the museum owner was a test to see if they had enough potential to be worth recruiting (you can read about it here: <a href="http://www.enworld.org/showthread.php?t=148692" target="_blank">http://www.enworld.org/showthread.php?t=148692</a> ). Lord Condract would like for them to join his league of Werewolves and work for him. If the party refuses (which they probably will), the werewolf will attack them. It won't kill them if it is winning the fight, choosing rather to let them feel Lord Condract's wrath at a later point.</p><p></p><p>This will hopefully lead to following adventures in which the party is plagued by more attempts to recruit them, and if they continue to refuse, attempts to see them dead and joining the undead ranks instead of the Were-beasts.</p><p></p><p>Any thoughts would be greatly appreciated. I'm sure it needs some tweaking, but that's what I have so far. Thanks in advance for any comments.</p><p></p><p>Gorilla</p></blockquote><p></p>
[QUOTE="Gorilla726, post: 2588332, member: 7192"] Hi. I need a little help. :-D Me and my new group have had one session so far, and I can see that they are going to be a great group (I've been friends with them since I met them years back, so I had a general idea that they would rock, but yeah...). Anyways, here's the idea that I've come up with. Just thought I'd bounce it off of you guys to see how you like it. The party is hired by the local museum (again) to go to an abandoned barracks/training facility to retreive a magical item rumored to be there (I haven't decided on one yet, but it doesn't really matter what it is because it won't be there). The party will travel to the barracks, arriving at dusk and work their way through. There are not any living things inside, though they are going to be attacked by a few wolves as they are walking up to the front door. As they make their way through the building, they notice a large amount of dead bodies lying in various locations. When they reach the armory where the item was said to be kept, the door slams shut behind them and the dead body of a large man that was in the room begins to stir. Within a few round it is upright and begins attacking the party. When the party has defeated it, they find a crowbar under a pile of rags and can use it to open the door. All of the dead bodies have risen and attempt to destroy the party. If the party makes it through and reach the front door, they are stopped by a werwolf in half-wolf form. He introduces himself as working for Lord Condract of Berliyt, a death knight. It turns out that the previous adventure in which the party was hired by the museum owner was a test to see if they had enough potential to be worth recruiting (you can read about it here: [url]http://www.enworld.org/showthread.php?t=148692[/url] ). Lord Condract would like for them to join his league of Werewolves and work for him. If the party refuses (which they probably will), the werewolf will attack them. It won't kill them if it is winning the fight, choosing rather to let them feel Lord Condract's wrath at a later point. This will hopefully lead to following adventures in which the party is plagued by more attempts to recruit them, and if they continue to refuse, attempts to see them dead and joining the undead ranks instead of the Were-beasts. Any thoughts would be greatly appreciated. I'm sure it needs some tweaking, but that's what I have so far. Thanks in advance for any comments. Gorilla [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Starting a "vs. Undead" bit of the campaign
Top