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Starting an Eberron campaign - Which books besides the ECS would you recommend?
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<blockquote data-quote="MadMaxim" data-source="post: 3422509" data-attributes="member: 15207"><p>Eberron is a great setting and I wish you good luck with your campaign. And I'll second what many of the others already said. You already got the campaign setting and Sharn, so here follows:</p><p>1) Player's Guide to Eberron - It has something on all the topics you're likely to ask yourself questions about concerning the setting. It's like an encyclopedia for Eberron.</p><p>2) Five Nations - Good information on the different nations and one prestige class for each of them.</p><p>3) Magic of Eberron - I know some people didn't like it very much and it may not be as good as its Forgotten Realms counterpart, but I still think it's essential.</p><p>4) Faiths of Eberron - Just got it today, so I just think you need it as well <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>5) Races of Eberron - It has got some good stuff for the new races of Eberron. In my mind, it's definitely worth picking up if any of your players run a changeling, kalashtar, shifter or warforged.</p><p>6) Dragonmarked - I've only browsed it, but it seems to make dragonmarked PCs more viable and gives them a load of options in terms of feats and prestige classes that focus on the marks.</p><p></p><p>Explorer's Handbook isn't essential and I think many view it as one of the worst of the Eberron sourcebooks. I still think it's fair, but then again, I just got to get everything for this setting <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>Secrets of Xen'drik is only good if you ever plan to get the party to Xen'drik. It contains a bunch of adventuring sites and locations that can be inserted into your expeditions into the strange country.</p></blockquote><p></p>
[QUOTE="MadMaxim, post: 3422509, member: 15207"] Eberron is a great setting and I wish you good luck with your campaign. And I'll second what many of the others already said. You already got the campaign setting and Sharn, so here follows: 1) Player's Guide to Eberron - It has something on all the topics you're likely to ask yourself questions about concerning the setting. It's like an encyclopedia for Eberron. 2) Five Nations - Good information on the different nations and one prestige class for each of them. 3) Magic of Eberron - I know some people didn't like it very much and it may not be as good as its Forgotten Realms counterpart, but I still think it's essential. 4) Faiths of Eberron - Just got it today, so I just think you need it as well ;) 5) Races of Eberron - It has got some good stuff for the new races of Eberron. In my mind, it's definitely worth picking up if any of your players run a changeling, kalashtar, shifter or warforged. 6) Dragonmarked - I've only browsed it, but it seems to make dragonmarked PCs more viable and gives them a load of options in terms of feats and prestige classes that focus on the marks. Explorer's Handbook isn't essential and I think many view it as one of the worst of the Eberron sourcebooks. I still think it's fair, but then again, I just got to get everything for this setting ;) Secrets of Xen'drik is only good if you ever plan to get the party to Xen'drik. It contains a bunch of adventuring sites and locations that can be inserted into your expeditions into the strange country. [/QUOTE]
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