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<blockquote data-quote="Olaf the Stout" data-source="post: 3615777" data-attributes="member: 13703"><p>I disagree. Like many other have pointed out, a Fireball will kill most 1st-level characters (and probably some 2nd and 3rd level ones too). Sometimes there is no way that a person can avoid being in the AoO of a Fireball, no matter what he does or how "smart" he is.</p><p></p><p>What happens if a combat starts and the Wizard goes before the 1st-level character even gets a chance to move? The Wizard could cast a Fireball and kill the 1-st level character before he has even had a chance to act, let alone be "smart" about his actions.</p><p></p><p>The same goes for melee. An opponent that would challenge a 5th-level party in melee will likely hit a 1st-level character more times than he will miss. Chances are he will do enough damage to kill the 1st-level character in one hit. Yes, there are ways he could avoid melee but is that fun for the player? And should he still be getting XP if he isn't contributing to the encounter?</p><p></p><p>I think a 1st-level character has a greater chance of dying repeatedly rather than surviving and levelling up quickly. And in any case, I'm not sure if a lot of players would enjoy the experience, regardless.</p><p></p><p>Olaf the Stout</p></blockquote><p></p>
[QUOTE="Olaf the Stout, post: 3615777, member: 13703"] I disagree. Like many other have pointed out, a Fireball will kill most 1st-level characters (and probably some 2nd and 3rd level ones too). Sometimes there is no way that a person can avoid being in the AoO of a Fireball, no matter what he does or how "smart" he is. What happens if a combat starts and the Wizard goes before the 1st-level character even gets a chance to move? The Wizard could cast a Fireball and kill the 1-st level character before he has even had a chance to act, let alone be "smart" about his actions. The same goes for melee. An opponent that would challenge a 5th-level party in melee will likely hit a 1st-level character more times than he will miss. Chances are he will do enough damage to kill the 1st-level character in one hit. Yes, there are ways he could avoid melee but is that fun for the player? And should he still be getting XP if he isn't contributing to the encounter? I think a 1st-level character has a greater chance of dying repeatedly rather than surviving and levelling up quickly. And in any case, I'm not sure if a lot of players would enjoy the experience, regardless. Olaf the Stout [/QUOTE]
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