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<blockquote data-quote="Schmoe" data-source="post: 3616666" data-attributes="member: 913"><p>I did it. First campaign I played in when 3E came out, I joined a group of level 6-7 characters going through a converted ToEE. I was a 1st level melee ranger. I never died, made significant contributions (though I used a bow to stay out of melee at first), and was only 2 levels behind the highest level character by the end (12th level). </p><p></p><p>We played by 3E xp rules, where everyone got the same amount of xp regardless of level.</p><p></p><p>Sure, it was a little more challenging, but I enjoy those kinds of challenges every now and then.</p><p></p><p>From my experience, I would be much more wary of joining a group that was levels 9+ as a 1st level character, as those are the levels where AoE attacks seem to become more common and deadly. At anything below that, you really only need to survive one or two sessions before your risk of getting one-shotted becomes manageable.</p><p></p><p>That said, in the right kind of campaign it would be fun to bring in all new PCs at first level. A meatgrinder, take-no-prisoners dungeon crawl is the perfect scenario for this, where part of the challenge is keeping enough of the group alive long enough to build a competent team. In a scenario like this, the dungeon becomes a character of its own as it claims more and more lives and players bring more fresh meat to the table.</p></blockquote><p></p>
[QUOTE="Schmoe, post: 3616666, member: 913"] I did it. First campaign I played in when 3E came out, I joined a group of level 6-7 characters going through a converted ToEE. I was a 1st level melee ranger. I never died, made significant contributions (though I used a bow to stay out of melee at first), and was only 2 levels behind the highest level character by the end (12th level). We played by 3E xp rules, where everyone got the same amount of xp regardless of level. Sure, it was a little more challenging, but I enjoy those kinds of challenges every now and then. From my experience, I would be much more wary of joining a group that was levels 9+ as a 1st level character, as those are the levels where AoE attacks seem to become more common and deadly. At anything below that, you really only need to survive one or two sessions before your risk of getting one-shotted becomes manageable. That said, in the right kind of campaign it would be fun to bring in all new PCs at first level. A meatgrinder, take-no-prisoners dungeon crawl is the perfect scenario for this, where part of the challenge is keeping enough of the group alive long enough to build a competent team. In a scenario like this, the dungeon becomes a character of its own as it claims more and more lives and players bring more fresh meat to the table. [/QUOTE]
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