Starting Cash for Complete Classes

cmanos

First Post
OK, so I was looking at the Hexblade tonight and noticed I couldn't find the starting cash fot it. Glancing ahead I noticed the other two classes didn't have starting cash. I then checked the other classes in the Complete Divine and Complete Arcane. No starting cash. Can anoyone point me in the right direction? I could guess at them but I'd probably underfund them.


Thanks
 

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Perhaps this isn't helpful, but you could give them a starting cash equivalent to their core classes. Or instead, you could mix them. Like for the hexblade take the roll for the fighter and roll for a caster and combine them then average them. Or you could just use the fighter cash.
 

Viashimo said:
Perhaps this isn't helpful, but you could give them a starting cash equivalent to their core classes. Or instead, you could mix them. Like for the hexblade take the roll for the fighter and roll for a caster and combine them then average them. Or you could just use the fighter cash.

thats exactly what I meant about estimating. I guess that'll be the best we can do.
 

Yeah, you have to estimate. They left these out (although I thought they got them in the Complete Adventurer, but I'm not sure), and there's no errata on them. You'd probably have to give the CD starting gold like a Cleric or Druid, the CW starting gold like a Fighter, CAd starting gold like Rogues, and CAr starting gold like a Wizard or Sorcerer.
 

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