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Starting Feat - new players vs. veteran players
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<blockquote data-quote="Blue" data-source="post: 7804008" data-attributes="member: 20564"><p>Pish tosh. </p><p></p><p>Expecting all new players to have read hundreds of pages before ever playing is not only a huge barrier to entry, it's not at all founded in real life.</p><p></p><p>I can give anecdotal examples left and right, including four that I run for and one I play with, but I urge you to talk to people who can come to D&D via friends, if they read the whole book before making their first character.</p><p></p><p>I'm sorry, I have to dismiss this out of hand. "Some" definitely will. "All" or "most" is a different story.</p><p></p><p></p><p></p><p>In some circumstances, sure. Someone getting invited into a home group. But a big place lowering the barrier to entry to new players is AL. If a new player shows up at a FLGS wanting to try this new game, you're saying in every case the expereience players will take time fromt he slot to instead critique the character, change it mechanially without alienating a new player who just made a character and may resent "oh don't play a beastmaster and you should have picked a race that gives you a bonus to dex and while you may want a high CHR it leaves you with odd numbers so you should redo you scores like this".</p><p></p><p></p><p></p><p>So it's better to only have the option to trash a character, rather than the options to trash it OR fix it.</p><p></p><p>And "Sir Brandar the II, exactly the same as Sir Brandar but I changed a few mechanical things" is now a best practice.</p><p></p><p>And the exact thing you are having an experienced DM saying is what I was saying all DMs could be saying. So the player-turned-DM who's nervous and not confident in making rulings and doing everything by the book has guidance that's okay.</p><p></p><p></p><p></p><p>This is a quote from this thread, today, where a DM is saying <strong>exactly</strong> what you said <strong>no</strong> DM would ever say:</p><p></p><p></p></blockquote><p></p>
[QUOTE="Blue, post: 7804008, member: 20564"] Pish tosh. Expecting all new players to have read hundreds of pages before ever playing is not only a huge barrier to entry, it's not at all founded in real life. I can give anecdotal examples left and right, including four that I run for and one I play with, but I urge you to talk to people who can come to D&D via friends, if they read the whole book before making their first character. I'm sorry, I have to dismiss this out of hand. "Some" definitely will. "All" or "most" is a different story. In some circumstances, sure. Someone getting invited into a home group. But a big place lowering the barrier to entry to new players is AL. If a new player shows up at a FLGS wanting to try this new game, you're saying in every case the expereience players will take time fromt he slot to instead critique the character, change it mechanially without alienating a new player who just made a character and may resent "oh don't play a beastmaster and you should have picked a race that gives you a bonus to dex and while you may want a high CHR it leaves you with odd numbers so you should redo you scores like this". So it's better to only have the option to trash a character, rather than the options to trash it OR fix it. And "Sir Brandar the II, exactly the same as Sir Brandar but I changed a few mechanical things" is now a best practice. And the exact thing you are having an experienced DM saying is what I was saying all DMs could be saying. So the player-turned-DM who's nervous and not confident in making rulings and doing everything by the book has guidance that's okay. This is a quote from this thread, today, where a DM is saying [B]exactly[/B] what you said [B]no[/B] DM would ever say: [B][/B] [/QUOTE]
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