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<blockquote data-quote="Pauper" data-source="post: 6900501" data-attributes="member: 17607"><p>You might want to sign up for at least two more sessions of this -- they are quick (one hour each), and doing three of them will get you to 2nd level for 5-2. My experience at con-run games is that people are generally not accustomed to playing or playing alongside a level 1 character at a non X-1 table. And even if your presence does allow the DM to adjust the difficulty of the adventure downward, the adjustment generally doesn't alter the encounter enough to make it less dangerous for you. If you go into 5-2 at 1st level and die, you can come back via Faction Charity, but you won't get any awards for the mod, which will likely throw off your entire schedule for advancement.</p><p></p><p></p><p></p><p>If you only play one session of 5-1, likely not -- keep in mind that all the adventures (outside of the D&D Open and DDAO modules) being run at GameHoleCon are two-hour mods, which don't give the same XP as the four-hour mods people are used to. My glance at the two-hour mods from Season 4 suggests that the max XP you can get from such a mod will be 300 XP, so if you go into 5-2 as a 2nd level character, you just need to earn max XP for the next two mods (and not die), which gives you a better, but still not guaranteed shot.</p><p></p><p>The biggest reason that max XP isn't guaranteed is that large tables (with six or seven players) that aren't getting their XP primarily from non-combat sources tend to not reach the max XP for a mod -- this will be especially true if you bring in a level 1 character that keeps the mod at a lower difficulty tier which splits the default XP among seven characters. The 5-1 mini-scenarios handle this well, in that if you do the stuff that the mod expects you to do, you generally reach minimum XP just from non-combat awards, allowing you to 'top off' to near if not max XP through combat.</p><p></p><p></p><p></p><p>If you're playing mainly at seven-character tables, then it's unlikely you'll level out of tier 1 at GameHoleCon. If the Iron Baron is the D&D Open, though, I have no guidance on how much XP you should expect from playing in that event.</p><p></p><p>Hope you enjoy the con!</p><p></p><p>--</p><p>Pauper</p></blockquote><p></p>
[QUOTE="Pauper, post: 6900501, member: 17607"] You might want to sign up for at least two more sessions of this -- they are quick (one hour each), and doing three of them will get you to 2nd level for 5-2. My experience at con-run games is that people are generally not accustomed to playing or playing alongside a level 1 character at a non X-1 table. And even if your presence does allow the DM to adjust the difficulty of the adventure downward, the adjustment generally doesn't alter the encounter enough to make it less dangerous for you. If you go into 5-2 at 1st level and die, you can come back via Faction Charity, but you won't get any awards for the mod, which will likely throw off your entire schedule for advancement. If you only play one session of 5-1, likely not -- keep in mind that all the adventures (outside of the D&D Open and DDAO modules) being run at GameHoleCon are two-hour mods, which don't give the same XP as the four-hour mods people are used to. My glance at the two-hour mods from Season 4 suggests that the max XP you can get from such a mod will be 300 XP, so if you go into 5-2 as a 2nd level character, you just need to earn max XP for the next two mods (and not die), which gives you a better, but still not guaranteed shot. The biggest reason that max XP isn't guaranteed is that large tables (with six or seven players) that aren't getting their XP primarily from non-combat sources tend to not reach the max XP for a mod -- this will be especially true if you bring in a level 1 character that keeps the mod at a lower difficulty tier which splits the default XP among seven characters. The 5-1 mini-scenarios handle this well, in that if you do the stuff that the mod expects you to do, you generally reach minimum XP just from non-combat awards, allowing you to 'top off' to near if not max XP through combat. If you're playing mainly at seven-character tables, then it's unlikely you'll level out of tier 1 at GameHoleCon. If the Iron Baron is the D&D Open, though, I have no guidance on how much XP you should expect from playing in that event. Hope you enjoy the con! -- Pauper [/QUOTE]
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