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Starting languages and learning new ones.
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<blockquote data-quote="arbados" data-source="post: 1113778" data-attributes="member: 2068"><p>I am wondering about a few points regarding the number of languages a character can speak as well as which ones they are capable of learning. </p><p></p><p>A 1st level Elven Rogue with a +3 intelligence modifier automatically starts the game with common and elven because they are automatic languages. Next it says that they gain the following bonus languages; Draconic, Gnoll, Gnome, Goblin, Orc and Sylvan. So this 1st level character gets to choose three additional languages from the second list. </p><p></p><p>In the end they may speak Common, Elven, Sylvan, Goblin and Orc. They DO NOT gain all these bonus languages without the required intelligence modifier, correct? Are the automatic languages gained even without the required intelligence modifier and do they count against the intelligence modifier of +3?</p><p></p><p>Lets say that eventually, this character gain a permanent intelligence modifier through adventuring of +7. Do you allow them to automatically just pick up these new languages and be able to speak them or must they spend, say a month or so of studying with an appropriate trainer before they gain the benefit of these new possible languages? </p><p></p><p>Additionally, they started with 4 slots open for new languages and chose the three additional on their race list. What about the additional slot? May they choose any language listed on page 82 of the players handbook as long as someone can teach it to them, if that is the path that you feel should be taken in gaining new languages?</p><p></p><p>Finally, class bonus languages are NOT automatically gained, correct? They can, however, be used in place of the selected bonus languages under race. Is this correct?</p><p></p><p>Thanks for the reply's.</p></blockquote><p></p>
[QUOTE="arbados, post: 1113778, member: 2068"] I am wondering about a few points regarding the number of languages a character can speak as well as which ones they are capable of learning. A 1st level Elven Rogue with a +3 intelligence modifier automatically starts the game with common and elven because they are automatic languages. Next it says that they gain the following bonus languages; Draconic, Gnoll, Gnome, Goblin, Orc and Sylvan. So this 1st level character gets to choose three additional languages from the second list. In the end they may speak Common, Elven, Sylvan, Goblin and Orc. They DO NOT gain all these bonus languages without the required intelligence modifier, correct? Are the automatic languages gained even without the required intelligence modifier and do they count against the intelligence modifier of +3? Lets say that eventually, this character gain a permanent intelligence modifier through adventuring of +7. Do you allow them to automatically just pick up these new languages and be able to speak them or must they spend, say a month or so of studying with an appropriate trainer before they gain the benefit of these new possible languages? Additionally, they started with 4 slots open for new languages and chose the three additional on their race list. What about the additional slot? May they choose any language listed on page 82 of the players handbook as long as someone can teach it to them, if that is the path that you feel should be taken in gaining new languages? Finally, class bonus languages are NOT automatically gained, correct? They can, however, be used in place of the selected bonus languages under race. Is this correct? Thanks for the reply's. [/QUOTE]
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