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<blockquote data-quote="Neo" data-source="post: 343308" data-attributes="member: 4139"><p>For myself I wouldn't even consider running a D&D campaign where players started at anything but 1st... I really don't see the enjoyment or reasoning behind wanting to start at a higher level.</p><p></p><p>the only real reason I can see for wanting to do so is so players can get their cake and eat it straight away as opposed to earning thier abilities and items etc...</p><p></p><p>I'm sure their are other reasons for higher level start play, but its just not my thing, i like my players to earn thier levels, experience the things that make them 2nd, 3rd etc. level, have all that extra time in which they have grown and developed that character.</p><p></p><p>I would add however the only exception to the above rule I sue is if someone dies in game, we allow the replacement character to be 3 levels below the highest level party member. Even this isn;t ideal but for sakes of sheer survivability it is nonetheless necessary.</p></blockquote><p></p>
[QUOTE="Neo, post: 343308, member: 4139"] For myself I wouldn't even consider running a D&D campaign where players started at anything but 1st... I really don't see the enjoyment or reasoning behind wanting to start at a higher level. the only real reason I can see for wanting to do so is so players can get their cake and eat it straight away as opposed to earning thier abilities and items etc... I'm sure their are other reasons for higher level start play, but its just not my thing, i like my players to earn thier levels, experience the things that make them 2nd, 3rd etc. level, have all that extra time in which they have grown and developed that character. I would add however the only exception to the above rule I sue is if someone dies in game, we allow the replacement character to be 3 levels below the highest level party member. Even this isn;t ideal but for sakes of sheer survivability it is nonetheless necessary. [/QUOTE]
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