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<blockquote data-quote="Matthew_" data-source="post: 4989021" data-attributes="member: 54195"><p>There is room for both, there always has been. The only question is where do you lay the emphasis with regard to your playing preferences. Do you want to resolve action A with a die roll or do you want to "play it out"? At what point does one interfere with the other? When a player has a search skill of +24 (or whatever) he no longer needs to interact with his environment in a specific way when searching for things that have a low search DC. If he discovers nothing after rolling, he may choose to start prodding about with a pole. On the other hand, it can be boring to describe everything your character is doing in a room every time, and it may be preferred that such routine explorations are handled with an abstract probability of success.</p><p></p><p>A lot of people who post after reading the primer say stuff like "I forgot that is how we used to play, I want to play like that again." Others respond by saying "I never want to have to play like that (sometimes "again")." Totally subjective preference. I have played AD&D with a skill system in the past, I might do again in the future, depends on the collective preference of the group.</p></blockquote><p></p>
[QUOTE="Matthew_, post: 4989021, member: 54195"] There is room for both, there always has been. The only question is where do you lay the emphasis with regard to your playing preferences. Do you want to resolve action A with a die roll or do you want to "play it out"? At what point does one interfere with the other? When a player has a search skill of +24 (or whatever) he no longer needs to interact with his environment in a specific way when searching for things that have a low search DC. If he discovers nothing after rolling, he may choose to start prodding about with a pole. On the other hand, it can be boring to describe everything your character is doing in a room every time, and it may be preferred that such routine explorations are handled with an abstract probability of success. A lot of people who post after reading the primer say stuff like "I forgot that is how we used to play, I want to play like that again." Others respond by saying "I never want to have to play like that (sometimes "again")." Totally subjective preference. I have played AD&D with a skill system in the past, I might do again in the future, depends on the collective preference of the group. [/QUOTE]
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