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Starting Running D&D Adventure League - some questions
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<blockquote data-quote="abs" data-source="post: 7490092" data-attributes="member: 6867232"><p>I started with three players at my local store and have grown it to over 100 players in two and half years. My biggest advice is to give volunteer DMs as much freedom to run their tables as the rules allow and, if you do grow, find people who are willing to help you organize.</p><p></p><p>As a general rule, I don't, unlike other local events, interfere with table rulings. The only times I would interfere is when it is contrary to the AL rules, and only if it would interfere with a player's ability to play that character at another event. Otherwise, it is hands off for me, and I promise to back my volunteers DM, whether they are new or experienced. </p><p></p><p>Even with smaller events, it is always helpful to have an assistant to bounce ideas or just plain take over seating players or another aspect if you end up dealing with something else. For me having friends who help me organize was / is instrumental in getting things done without losing all my hair. </p><p></p><p>The other thing you will need is patience. When looking for a new DM for a unDMed table, I don't give up and get discouraged the first round. Just pick yourself up and keep asking. There are more people who have / are thinking about DMing than most people realize; they just need a nudge to get started. You just have to ignore some of those selfish players that will complain about hearing the same question over and over every week after you spent time finding them a DM. Just let the players that appreciate your work motivate you.</p></blockquote><p></p>
[QUOTE="abs, post: 7490092, member: 6867232"] I started with three players at my local store and have grown it to over 100 players in two and half years. My biggest advice is to give volunteer DMs as much freedom to run their tables as the rules allow and, if you do grow, find people who are willing to help you organize. As a general rule, I don't, unlike other local events, interfere with table rulings. The only times I would interfere is when it is contrary to the AL rules, and only if it would interfere with a player's ability to play that character at another event. Otherwise, it is hands off for me, and I promise to back my volunteers DM, whether they are new or experienced. Even with smaller events, it is always helpful to have an assistant to bounce ideas or just plain take over seating players or another aspect if you end up dealing with something else. For me having friends who help me organize was / is instrumental in getting things done without losing all my hair. The other thing you will need is patience. When looking for a new DM for a unDMed table, I don't give up and get discouraged the first round. Just pick yourself up and keep asking. There are more people who have / are thinking about DMing than most people realize; they just need a nudge to get started. You just have to ignore some of those selfish players that will complain about hearing the same question over and over every week after you spent time finding them a DM. Just let the players that appreciate your work motivate you. [/QUOTE]
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