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Starting to hate the spotlight, a Minor Rant
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<blockquote data-quote="Herobizkit" data-source="post: 6588514" data-attributes="member: 36150"><p>So our group has been playing 4e together for the better part of three years, and our current campaign has been ongoing for two of the same. We have all recently reached 18th level and the campaign is on its final 'arc'. My character is tasked with being the Empire's Grand Inquisitor and running interference in other enemy countries while our Emperor tries to drive out his main enemy from their lands.</p><p></p><p>Thing is, I'm growing weary of this campaign. If anything, it feels like a lazy season 5 of a series: tacked on because folks wanna see it but doesn't have the same energy or direction as everything leading up to it. I'm still playing diplomat, following-the-bouncing-ABC-plot and it just seems like an endless string of tasks to keep the story going.</p><p></p><p>Now, I love story. I also happen to be 'the star' of the story, in that I'm the driving force which keeps the other two players and our cast of NPCs together. In essence, *I* am the plot. One of other players has his own side-plot going in a relationship with an NPC and we're gearing up to make said player the ruler of one of the enemy-allied Nations; the other player is a "do what I'm told" born-again assassin/champion of Justice who actively avoids any plot lines thrown at him.... In short, without me, there is no 'main' story, and I'm tired of the main story.</p><p></p><p>There's been a tease of starting over in 5e playing as children of our current character and I'm far far more interested in this than continuing what's on the table now. I also DM my own 5e game that we play every other week which is kind of the same; a Kingmaker sandbox "make your own plot" game that has no real story going on yet.</p><p></p><p>I don't want to bow out of the game; our DM has worked incredibly hard on materials and world lore to support our interests and the parts that have been great were spectacular.</p><p></p><p>I guess there's no real solution. The DM and players are aware of my "flakiness" when it comes to the passion for the game but we all grin and bear it.</p><p></p><p>Part of the flakiness comes from working backshift 5 nights a week. When my first day off comes on Sunday, we're either playing right after work at 9-10 am (and I'm a sleepytime zombie) or right at 6-7pm (when I'm normally dead asleep and now up super-early on my 'day' off).</p><p></p><p>*sigh*</p><p></p><p>Anyhow, thanks for reading, those that have, if any.</p></blockquote><p></p>
[QUOTE="Herobizkit, post: 6588514, member: 36150"] So our group has been playing 4e together for the better part of three years, and our current campaign has been ongoing for two of the same. We have all recently reached 18th level and the campaign is on its final 'arc'. My character is tasked with being the Empire's Grand Inquisitor and running interference in other enemy countries while our Emperor tries to drive out his main enemy from their lands. Thing is, I'm growing weary of this campaign. If anything, it feels like a lazy season 5 of a series: tacked on because folks wanna see it but doesn't have the same energy or direction as everything leading up to it. I'm still playing diplomat, following-the-bouncing-ABC-plot and it just seems like an endless string of tasks to keep the story going. Now, I love story. I also happen to be 'the star' of the story, in that I'm the driving force which keeps the other two players and our cast of NPCs together. In essence, *I* am the plot. One of other players has his own side-plot going in a relationship with an NPC and we're gearing up to make said player the ruler of one of the enemy-allied Nations; the other player is a "do what I'm told" born-again assassin/champion of Justice who actively avoids any plot lines thrown at him.... In short, without me, there is no 'main' story, and I'm tired of the main story. There's been a tease of starting over in 5e playing as children of our current character and I'm far far more interested in this than continuing what's on the table now. I also DM my own 5e game that we play every other week which is kind of the same; a Kingmaker sandbox "make your own plot" game that has no real story going on yet. I don't want to bow out of the game; our DM has worked incredibly hard on materials and world lore to support our interests and the parts that have been great were spectacular. I guess there's no real solution. The DM and players are aware of my "flakiness" when it comes to the passion for the game but we all grin and bear it. Part of the flakiness comes from working backshift 5 nights a week. When my first day off comes on Sunday, we're either playing right after work at 9-10 am (and I'm a sleepytime zombie) or right at 6-7pm (when I'm normally dead asleep and now up super-early on my 'day' off). *sigh* Anyhow, thanks for reading, those that have, if any. [/QUOTE]
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