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Starting to hate the spotlight, a Minor Rant
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<blockquote data-quote="Tony Vargas" data-source="post: 6588764" data-attributes="member: 996"><p>Campaign burnout is usual the DM, but a pivotal player can be the culprit, too. Burnout's not your fault, especially when you have outside stress like you do. </p><p></p><p>One trick I did in a long campaign was to take the central PC completely out of play for an extended period - he was kidnapped by the bad guys (though 'bad buys' radically under-sells lovecraftian horrors accidentally trapped in the universe at the moment of Creation trying to destroy the world in order to escape). For a while, the campaign became about trying to find and rescue him. The player of said character had a very different backup PC and enjoyed the the temporary change.</p><p></p><p>Talk to your DM. Something like that might help. Create an alternate character (even a companion character) or take over an NPC you particularly like, while your main character gets taken off screen - kidnapped, tested by higher powers, on a journey of self-discovery, called away by affairs of state, etc, etc. The tone of the campaign could temporarily shift, too. The haitus could set up your epic destiny, since you're getting close to a new tier. Maybe by 21st, you could have all the current realpolitik lines tied off and head out to grander challenges?</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6588764, member: 996"] Campaign burnout is usual the DM, but a pivotal player can be the culprit, too. Burnout's not your fault, especially when you have outside stress like you do. One trick I did in a long campaign was to take the central PC completely out of play for an extended period - he was kidnapped by the bad guys (though 'bad buys' radically under-sells lovecraftian horrors accidentally trapped in the universe at the moment of Creation trying to destroy the world in order to escape). For a while, the campaign became about trying to find and rescue him. The player of said character had a very different backup PC and enjoyed the the temporary change. Talk to your DM. Something like that might help. Create an alternate character (even a companion character) or take over an NPC you particularly like, while your main character gets taken off screen - kidnapped, tested by higher powers, on a journey of self-discovery, called away by affairs of state, etc, etc. The tone of the campaign could temporarily shift, too. The haitus could set up your epic destiny, since you're getting close to a new tier. Maybe by 21st, you could have all the current realpolitik lines tied off and head out to grander challenges? [/QUOTE]
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