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Starting Tyranny at 3rd Level?
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<blockquote data-quote="pukunui" data-source="post: 6599602" data-attributes="member: 54629"><p>Perhaps. Nevertheless, I am not going to skip anything. I like the early parts as much as the later parts.</p><p></p><p>They are not as railroady as some people claim they are. Linear, yes, but not necessarily railroady. There are a few bits here and there (like where it says that if, by some miracle, Cyanwrath is defeated, some other half-dragon takes his place in the hatchery) but they are easily avoided.</p><p></p><p>I am not a new DM, but my players are mostly newish (either to 5e or D&D in general). I think the way the campaign goes from being fairly linear to being more open-ended is a good thing for them. I'm pretty sure they will appreciate the direction that the early parts of <em>Hoard</em> give. My wife, for instance, is always worried that she didn't have her character do what she was supposed to do. Having some rails to ride on early on will help her, I think.</p><p></p><p>As for the errors ... meh. As I said, most of them are pretty minor things. It's easy enough to see what was intended. I'd actually say that, at least as far as the maps are concerned, <em>Princes</em> has some more serious map errors than <em>Tyranny</em> does. Tyranny's map errors are mostly just to do with labelling, while <em>Princes</em> has locations that don't line up between maps.</p></blockquote><p></p>
[QUOTE="pukunui, post: 6599602, member: 54629"] Perhaps. Nevertheless, I am not going to skip anything. I like the early parts as much as the later parts. They are not as railroady as some people claim they are. Linear, yes, but not necessarily railroady. There are a few bits here and there (like where it says that if, by some miracle, Cyanwrath is defeated, some other half-dragon takes his place in the hatchery) but they are easily avoided. I am not a new DM, but my players are mostly newish (either to 5e or D&D in general). I think the way the campaign goes from being fairly linear to being more open-ended is a good thing for them. I'm pretty sure they will appreciate the direction that the early parts of [I]Hoard[/I] give. My wife, for instance, is always worried that she didn't have her character do what she was supposed to do. Having some rails to ride on early on will help her, I think. As for the errors ... meh. As I said, most of them are pretty minor things. It's easy enough to see what was intended. I'd actually say that, at least as far as the maps are concerned, [I]Princes[/I] has some more serious map errors than [I]Tyranny[/I] does. Tyranny's map errors are mostly just to do with labelling, while [I]Princes[/I] has locations that don't line up between maps. [/QUOTE]
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Starting Tyranny at 3rd Level?
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