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<blockquote data-quote="Jhaelen" data-source="post: 5335121" data-attributes="member: 46713"><p>Hmm, how difficult would it be to improvise a sling?</p><p>Umm. A player assuming he can't do squat in a fight isn't thinking and also apparently either doesn't have an ounce of imagination or has absolutely no trust in her DM!</p><p></p><p>Even by RAW, every pc can always try use stunts, spontaneous combat maneuvers, or their environment in combat situations (page 42). So, even a tunnel-sighted rules lawyer should know that he can try stuff beyond the things written on her power cards.</p><p></p><p>I think what you're forgetting is this:</p><p>A DM putting the pcs in a situation where they don't have access to their equipment will also have thought about a number of ways that will allow them to deal with the situation. as someone else mentioned, it will be only temporary anyway. It would probably be a simple skill challenge to overwhelm an npc to get at her equipment.</p><p>I know. But all of the classes that typically attack AC also have a number of power choices that don't target AC. If they pick those and don't have a weapon, their chance of hitting is identical to an implement user.</p><p>I know exactly why you picked twin strike as an example <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>Twin strike is one of the few powers that don't add an attribute modifier to damage. So, obviously it's damage will take a big hit.</p><p>Most powers add an attribute modifier, though, and some even add two attribute modifiers. For these powers it's not that bad a hit.</p><p>True. But as mentioned above, a DM interested in playing that kind of scenario will make sure none of the players are completely hosed.</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 5335121, member: 46713"] Hmm, how difficult would it be to improvise a sling? Umm. A player assuming he can't do squat in a fight isn't thinking and also apparently either doesn't have an ounce of imagination or has absolutely no trust in her DM! Even by RAW, every pc can always try use stunts, spontaneous combat maneuvers, or their environment in combat situations (page 42). So, even a tunnel-sighted rules lawyer should know that he can try stuff beyond the things written on her power cards. I think what you're forgetting is this: A DM putting the pcs in a situation where they don't have access to their equipment will also have thought about a number of ways that will allow them to deal with the situation. as someone else mentioned, it will be only temporary anyway. It would probably be a simple skill challenge to overwhelm an npc to get at her equipment. I know. But all of the classes that typically attack AC also have a number of power choices that don't target AC. If they pick those and don't have a weapon, their chance of hitting is identical to an implement user. I know exactly why you picked twin strike as an example :) Twin strike is one of the few powers that don't add an attribute modifier to damage. So, obviously it's damage will take a big hit. Most powers add an attribute modifier, though, and some even add two attribute modifiers. For these powers it's not that bad a hit. True. But as mentioned above, a DM interested in playing that kind of scenario will make sure none of the players are completely hosed. [/QUOTE]
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