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Starting WotBS with fifth-level characters
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<blockquote data-quote="Nebten" data-source="post: 5357483" data-attributes="member: 79391"><p><em>Disclaimer: All my experience with WotBS is 3.5</em></p><p> </p><p>I would start out play in Seaquen with <em>Shelter from the Storm</em> if you want things to transition easier. </p><p>While Scourge is probably one of the best parts of the whole series and you meet a lot of key players in the first mod, they are not relavent until the 9th & 12th mod! By that time, my players barely remembered who they were unless they were directly tied to them from the beginning and kept those connections up. (like Rantle being a key figure in the Thieves' Guild)</p><p> </p><p>Another option could be to do Scourage ramped up a little bit, then skip <em>Fire Forest</em> and go straight to <em>Shelter</em> at the appropriate level. That can save you time with conversion. <em>Fire Forest</em> is an interesting and orginal concept and introduces a main plot line. But the characters won't know how important that is until the 4th mod. When it comes up without doing <em>Fire Forest</em>, nobody would be any wiser. Sadly, the pacing really slows down in the <em>Fire Forest</em> and I nearly lost my groups interest in the series. A redeming quality is that the last fight can be very epic. That may not be how it went for other groups, but that's my experience.</p><p> </p><p>Good luck</p></blockquote><p></p>
[QUOTE="Nebten, post: 5357483, member: 79391"] [I]Disclaimer: All my experience with WotBS is 3.5[/I] I would start out play in Seaquen with [I]Shelter from the Storm[/I] if you want things to transition easier. While Scourge is probably one of the best parts of the whole series and you meet a lot of key players in the first mod, they are not relavent until the 9th & 12th mod! By that time, my players barely remembered who they were unless they were directly tied to them from the beginning and kept those connections up. (like Rantle being a key figure in the Thieves' Guild) Another option could be to do Scourage ramped up a little bit, then skip [I]Fire Forest[/I] and go straight to [I]Shelter[/I] at the appropriate level. That can save you time with conversion. [I]Fire Forest[/I] is an interesting and orginal concept and introduces a main plot line. But the characters won't know how important that is until the 4th mod. When it comes up without doing [I]Fire Forest[/I], nobody would be any wiser. Sadly, the pacing really slows down in the [I]Fire Forest[/I] and I nearly lost my groups interest in the series. A redeming quality is that the last fight can be very epic. That may not be how it went for other groups, but that's my experience. Good luck [/QUOTE]
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