Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
EN Publishing
Starting WotBS with seven 3rd level characters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="OnlineDM" data-source="post: 5461397" data-attributes="member: 90804"><p>I debated this same thing a few months ago. I have an online campaign in WotBS that started at level 1 and is having a good time (they're currently at level 9, deep into the third adventure). When they were around level 5 or 6, I started DMing another group in-person and had to decide what campaign to run. I was interested in running WotBS for the in-person campaign (in part because I already had put the maps and monsters and everything together in MapTool), but the in-person group decided to start at level 5.</p><p></p><p>I considered running an abbreviated version of the first adventure and the first half of the second adventure (just a few encounters, not a lot of XP). I considered dropping them right into the middle of the second adventure. But I ultimately decided to run them through a home brew campaign instead.</p><p></p><p>If the players really don't want to go back a couple of levels (and I wouldn't blame them), here's what I would recommend:</p><p></p><ul> <li data-xf-list-type="ul">Start the story at the beginning of the first adventure</li> <li data-xf-list-type="ul">Run them through a low-combat version of that adventure, with the combats you do run scaled up to be an appropriate challenge for third-level characters.</li> <li data-xf-list-type="ul">Skip the attack at the Poison Apple</li> <li data-xf-list-type="ul">Don't run formal skill challenges as they head for the depository</li> <li data-xf-list-type="ul">Run the depository in a way similar to what I did (see <a href="http://onlinedm.wordpress.com/2010/07/31/war-of-the-burning-sky-session/" target="_blank">here for the blog post</a> and <a href="http://dl.dropbox.com/u/6875434/Bank%20Battle.pdf" target="_blank">here for the PDF</a>) - the party should end up with the case at the end of this battle, with no eladrin ghetto side quest</li> <li data-xf-list-type="ul">Pick one or two combats / skill challenges to get the party out of the city (I created an alternate path through the sewers)</li> <li data-xf-list-type="ul">Skip Marben and the gnolls</li> <li data-xf-list-type="ul">Run the fight with the Inquisitor at Haddin and Crystin's place</li> <li data-xf-list-type="ul">Send them into the Fire Forest at the level-appropriate place (they should be fourth level at this point)</li> </ul><p>There are several extraneous combats in the adventure path already, so throwing them out and cutting some non-essential plot encounters should let you remove two levels worth of experience from the first adventure.</p><p></p><p>I'm also an advocate of ditching the whole idea of tracking experience points anyway and leveling the party when the DM deems it to be appropriate. That would help here, too.</p></blockquote><p></p>
[QUOTE="OnlineDM, post: 5461397, member: 90804"] I debated this same thing a few months ago. I have an online campaign in WotBS that started at level 1 and is having a good time (they're currently at level 9, deep into the third adventure). When they were around level 5 or 6, I started DMing another group in-person and had to decide what campaign to run. I was interested in running WotBS for the in-person campaign (in part because I already had put the maps and monsters and everything together in MapTool), but the in-person group decided to start at level 5. I considered running an abbreviated version of the first adventure and the first half of the second adventure (just a few encounters, not a lot of XP). I considered dropping them right into the middle of the second adventure. But I ultimately decided to run them through a home brew campaign instead. If the players really don't want to go back a couple of levels (and I wouldn't blame them), here's what I would recommend: [LIST] [*]Start the story at the beginning of the first adventure [*]Run them through a low-combat version of that adventure, with the combats you do run scaled up to be an appropriate challenge for third-level characters. [*]Skip the attack at the Poison Apple [*]Don't run formal skill challenges as they head for the depository [*]Run the depository in a way similar to what I did (see [URL="http://onlinedm.wordpress.com/2010/07/31/war-of-the-burning-sky-session/"]here for the blog post[/URL] and [URL="http://dl.dropbox.com/u/6875434/Bank%20Battle.pdf"]here for the PDF[/URL]) - the party should end up with the case at the end of this battle, with no eladrin ghetto side quest [*]Pick one or two combats / skill challenges to get the party out of the city (I created an alternate path through the sewers) [*]Skip Marben and the gnolls [*]Run the fight with the Inquisitor at Haddin and Crystin's place [*]Send them into the Fire Forest at the level-appropriate place (they should be fourth level at this point) [/LIST] There are several extraneous combats in the adventure path already, so throwing them out and cutting some non-essential plot encounters should let you remove two levels worth of experience from the first adventure. I'm also an advocate of ditching the whole idea of tracking experience points anyway and leveling the party when the DM deems it to be appropriate. That would help here, too. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
Starting WotBS with seven 3rd level characters
Top