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<blockquote data-quote="seebs" data-source="post: 6787448" data-attributes="member: 61529"><p>This is a complete non-sequitur.</p><p></p><p>The claim made was that it's a good idea to have adventures exclusive to public games, because it will get "new DMs running games in stores" and that this is good for the game.</p><p></p><p>I'm just pointing out that, no, it's not good for the game.</p><p></p><p>I am also getting sort of sick of people telling me that I have some kind of obligation to go do public social interactions with strangers after I've repeatedly made it clear that I <strong>hate doing that</strong>. This is supposed to be a game. You know, <strong>for fun</strong>. Suggesting that people ought to do something they will hate doing as part of it seems counterproductive.</p><p></p><p></p><p></p><p>Good question, and honestly it mostly isn't. I'm not arguing that, without this changing, D&D is ruined forever. I'm really happy with D&D. But!</p><p></p><p>For most of the time I've been playing D&D, there has been plenty of content, or perhaps a bit too much content even. Now there's less. And when people say "I wish there were more published content I could use", telling them "well, if you weren't having badwrongfun playing only with your friends in places you want to be, you could have this extra content" doesn't address their concern at all.</p><p></p><p>If there's plenty of stuff being produced, I don't much care whether some of it is for things I'm not doing. But when there's a shortage of stuff, I care a bit more about the scarce resources being allocated to things that are not relevant to me, and I got annoyed by seeing people present these non-answers as "rebuttals".</p><p></p><p>This happens everywhere that people are passionate about stuff. It's like the people who get mad whenever anyone mentions that the current Mac product line doesn't suit their uses as well as it used to (say, because of the lack of built-in Ethernet ports in laptops). There's always some people who offer explanations of other things that might work and get angry and a little insulting or pushy when people say that those things don't work for them as well as the other thing which Apple used to do. Or how, when the PS3 came out and had no rumble controllers, anyone saying they missed that feature got yelled at and insulted.</p><p></p><p>It's not a good thing! It is not beneficial to the community to tell people they're wrong to not want the thing, or to want the thing under different terms. It's not making Wizards look better or making people happier with D&D; it's just making people feel dismissed and insulted.</p></blockquote><p></p>
[QUOTE="seebs, post: 6787448, member: 61529"] This is a complete non-sequitur. The claim made was that it's a good idea to have adventures exclusive to public games, because it will get "new DMs running games in stores" and that this is good for the game. I'm just pointing out that, no, it's not good for the game. I am also getting sort of sick of people telling me that I have some kind of obligation to go do public social interactions with strangers after I've repeatedly made it clear that I [b]hate doing that[/b]. This is supposed to be a game. You know, [b]for fun[/b]. Suggesting that people ought to do something they will hate doing as part of it seems counterproductive. Good question, and honestly it mostly isn't. I'm not arguing that, without this changing, D&D is ruined forever. I'm really happy with D&D. But! For most of the time I've been playing D&D, there has been plenty of content, or perhaps a bit too much content even. Now there's less. And when people say "I wish there were more published content I could use", telling them "well, if you weren't having badwrongfun playing only with your friends in places you want to be, you could have this extra content" doesn't address their concern at all. If there's plenty of stuff being produced, I don't much care whether some of it is for things I'm not doing. But when there's a shortage of stuff, I care a bit more about the scarce resources being allocated to things that are not relevant to me, and I got annoyed by seeing people present these non-answers as "rebuttals". This happens everywhere that people are passionate about stuff. It's like the people who get mad whenever anyone mentions that the current Mac product line doesn't suit their uses as well as it used to (say, because of the lack of built-in Ethernet ports in laptops). There's always some people who offer explanations of other things that might work and get angry and a little insulting or pushy when people say that those things don't work for them as well as the other thing which Apple used to do. Or how, when the PS3 came out and had no rumble controllers, anyone saying they missed that feature got yelled at and insulted. It's not a good thing! It is not beneficial to the community to tell people they're wrong to not want the thing, or to want the thing under different terms. It's not making Wizards look better or making people happier with D&D; it's just making people feel dismissed and insulted. [/QUOTE]
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