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<blockquote data-quote="Jester David" data-source="post: 6787844" data-attributes="member: 37579"><p>Bloat doesn't have a firm definition. I think it's at the intersection of being unable to find content you want easily (by being uncertain of the location), being unable to easily transport the material, having books that might never be used in play, and the balance of material being affected by power creep. </p><p>Give or take...</p><p></p><p></p><p>Agreed. Although things do get weird when every option at the table is not from the PHB.</p><p></p><p></p><p>I'd love PDFs as well. </p><p>Digital content is neat, but it does compete with the physical books, which is unfortunate. It gets necessary for games like Pathfinder or 4e, but I don't think it's as needed for 5e. There's just less math and complexity in gaining levels. </p><p></p><p></p><p></p><p>I'd love more monsters as well, which could include some more NPCs. </p><p>Which is why I backed <em>Tome of Beasts</em>. So I might be good for monsters in 6 months.</p><p></p><p>Other than that, I'd like 2-3 more subclasses for most of the classes. Maybe 3-4 for the barbarian, bard, and druid who are a little under loved. But that's far less content than you could squeeze into a single 256-page book, let alone a full-sized PHB2. </p><p>Seriously, look at the numbers. Each subclass takes roughly 3/4 of a page, so if there were 4 new subclasses for each class, that'd be around 40 pages. Maybe 50 with art. To almost double the subclasses in the game. Add subraces for each race and you might get 60 or 70 pages. What do you fill the remaining 180-odd pages with? Some spells, some feats, some martial manuevers. Yeah, that'll kill 20 or 30 pages. 150 more to go. </p><p>What then? Double the content? Triple? At that point things just become silly...</p><p> </p><p>At that point, the game is pretty much done. WotC could release a single giant splatbook and "finish" the edition in terms of support in a single month. There'd be room for a big all-in-one tonal expansion (like psionics) with classes, subclasses, races, monsters and the like, but not much else would be needed.</p><p>Or they could space out that content over three or four years, with small releases that are heavy in flavour (like in the post-Essentials 4e line). Making each book with its content more anticipated and exciting.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6787844, member: 37579"] Bloat doesn't have a firm definition. I think it's at the intersection of being unable to find content you want easily (by being uncertain of the location), being unable to easily transport the material, having books that might never be used in play, and the balance of material being affected by power creep. Give or take... Agreed. Although things do get weird when every option at the table is not from the PHB. I'd love PDFs as well. Digital content is neat, but it does compete with the physical books, which is unfortunate. It gets necessary for games like Pathfinder or 4e, but I don't think it's as needed for 5e. There's just less math and complexity in gaining levels. I'd love more monsters as well, which could include some more NPCs. Which is why I backed [I]Tome of Beasts[/I]. So I might be good for monsters in 6 months. Other than that, I'd like 2-3 more subclasses for most of the classes. Maybe 3-4 for the barbarian, bard, and druid who are a little under loved. But that's far less content than you could squeeze into a single 256-page book, let alone a full-sized PHB2. Seriously, look at the numbers. Each subclass takes roughly 3/4 of a page, so if there were 4 new subclasses for each class, that'd be around 40 pages. Maybe 50 with art. To almost double the subclasses in the game. Add subraces for each race and you might get 60 or 70 pages. What do you fill the remaining 180-odd pages with? Some spells, some feats, some martial manuevers. Yeah, that'll kill 20 or 30 pages. 150 more to go. What then? Double the content? Triple? At that point things just become silly... At that point, the game is pretty much done. WotC could release a single giant splatbook and "finish" the edition in terms of support in a single month. There'd be room for a big all-in-one tonal expansion (like psionics) with classes, subclasses, races, monsters and the like, but not much else would be needed. Or they could space out that content over three or four years, with small releases that are heavy in flavour (like in the post-Essentials 4e line). Making each book with its content more anticipated and exciting. [/QUOTE]
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