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<blockquote data-quote="Hunter" data-source="post: 1240296" data-attributes="member: 14845"><p>Hello everyone! </p><p>Well said on all of the above.</p><p>This is a great thread. </p><p>One thing I might add about the RPG industry and d20 system in general is how the game is played.</p><p>I think with smaller yet successful companies monthly to bi-monthly sales become more important to their longevity.</p><p></p><p>With an abundance of supplements out their the customer (with limited funds) must make choices based on his/her running game at the time.</p><p></p><p>Even then he/she may not buy as much because of what is already been published in the past three years.</p><p></p><p>Many customers may have books they bought but haven't used in their game yet due to the fact their game isn't at that point or the theme of their current game is different at the present time i.e.-(possessing an Outer Planes book but game is still low level and in Orc infested mountains.). Or maybe they purchased a d20 modern game but their friends want to finish the storyline of their Scarred Lands Fantasy game.</p><p></p><p>Its a difficult problem if your a company living month to month and there is a plethora of products on the market.</p><p>Also alot of products go to the DM. Some are DM eyes only.</p><p>In a given group of players most everyone will need a players handbook their specialist class book(or whatever specialist spells/skills book) and maybe a monster manual (many DMs forbid this latter during play even though his players may DM him in other games later on).</p><p>To add to the problem is time. Time in role playing sessions which could be once a week, or twice a month or whatever.</p><p>An especially good supplement could be used over and over again which I think is good but stops the customer from going to the store and buying products on a monthly to bi-monthly basis.</p><p>Sure there are multiple supplements that are used in a given game but every game is different and some may not need as much as others.</p><p>Add that to the fact that there are tons of products out there plus the fact of a slow economy and competition and you will have some fall out.</p><p>I think in the end though as some companies fold, new ones always crop up. Inspiring entreprenuers with their savings and/or investments to publish material. I think its a cycle kind of thing.</p><p></p><p>Hunter</p></blockquote><p></p>
[QUOTE="Hunter, post: 1240296, member: 14845"] Hello everyone! Well said on all of the above. This is a great thread. One thing I might add about the RPG industry and d20 system in general is how the game is played. I think with smaller yet successful companies monthly to bi-monthly sales become more important to their longevity. With an abundance of supplements out their the customer (with limited funds) must make choices based on his/her running game at the time. Even then he/she may not buy as much because of what is already been published in the past three years. Many customers may have books they bought but haven't used in their game yet due to the fact their game isn't at that point or the theme of their current game is different at the present time i.e.-(possessing an Outer Planes book but game is still low level and in Orc infested mountains.). Or maybe they purchased a d20 modern game but their friends want to finish the storyline of their Scarred Lands Fantasy game. Its a difficult problem if your a company living month to month and there is a plethora of products on the market. Also alot of products go to the DM. Some are DM eyes only. In a given group of players most everyone will need a players handbook their specialist class book(or whatever specialist spells/skills book) and maybe a monster manual (many DMs forbid this latter during play even though his players may DM him in other games later on). To add to the problem is time. Time in role playing sessions which could be once a week, or twice a month or whatever. An especially good supplement could be used over and over again which I think is good but stops the customer from going to the store and buying products on a monthly to bi-monthly basis. Sure there are multiple supplements that are used in a given game but every game is different and some may not need as much as others. Add that to the fact that there are tons of products out there plus the fact of a slow economy and competition and you will have some fall out. I think in the end though as some companies fold, new ones always crop up. Inspiring entreprenuers with their savings and/or investments to publish material. I think its a cycle kind of thing. Hunter [/QUOTE]
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