Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
State of the RPG Industry
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jim Butler" data-source="post: 1248954" data-attributes="member: 1461"><p>Along these lines, there are two kinds of game products.</p><p></p><p>The first kind of game product is written by someone who's really wanting to tell a story. It's the novelette-in-a-game-book syndrome. The product has a few game mechanics elements, but it's primarily written to entertain. </p><p></p><p>The second is the story-as-a-backdrop products. These products provide the shell of a story and focus instead on the game elements over the plot elements. More and more, Wizards has been striving for this sort of content in its products (crunchy bits over fiction). It's a tough balance.</p><p></p><p>Like everything else in the games business, though, there are people who like one and detest the other. Publishers must walk the fine line of providing what the fans want so they can sell that product and make new ones. And each of you vote by buying a product en masse (or choosing not to). All of the glory and praise in the world doesn't do a publisher any good* if you only sell a book to one out of six gamers at the table.</p><p></p><p>This really seems to come to light when you look at brand new rules systems. Some gamers *love* a new rules system, but those gamers seem to represent about 10% or so of the marketplace (with a vast majority of other gamers embracing the rules systems they love). This 10% is also highly transitory (since they'll be looking for the next new set of rules shortly after finding the set just release).</p><p></p><p>So, there's at least the ramblings on how one publisher thinks... ;-)</p><p></p><p>* Yes, praise is nice. But printers, designers, editors, layout people, and others expect cash for their efforts. And the only reliable way to get cash is to produce best-selling books that gamers rush out to buy.</p></blockquote><p></p>
[QUOTE="Jim Butler, post: 1248954, member: 1461"] Along these lines, there are two kinds of game products. The first kind of game product is written by someone who's really wanting to tell a story. It's the novelette-in-a-game-book syndrome. The product has a few game mechanics elements, but it's primarily written to entertain. The second is the story-as-a-backdrop products. These products provide the shell of a story and focus instead on the game elements over the plot elements. More and more, Wizards has been striving for this sort of content in its products (crunchy bits over fiction). It's a tough balance. Like everything else in the games business, though, there are people who like one and detest the other. Publishers must walk the fine line of providing what the fans want so they can sell that product and make new ones. And each of you vote by buying a product en masse (or choosing not to). All of the glory and praise in the world doesn't do a publisher any good* if you only sell a book to one out of six gamers at the table. This really seems to come to light when you look at brand new rules systems. Some gamers *love* a new rules system, but those gamers seem to represent about 10% or so of the marketplace (with a vast majority of other gamers embracing the rules systems they love). This 10% is also highly transitory (since they'll be looking for the next new set of rules shortly after finding the set just release). So, there's at least the ramblings on how one publisher thinks... ;-) * Yes, praise is nice. But printers, designers, editors, layout people, and others expect cash for their efforts. And the only reliable way to get cash is to produce best-selling books that gamers rush out to buy. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
State of the RPG Industry
Top