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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Static Save Defense instead of dynamic saving throws.
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<blockquote data-quote="Stalker0" data-source="post: 3788837" data-attributes="member: 5889"><p>As stated before, the difference is the importance of the save. Characters can generally take a few swings before they go down. All a swing does is take away hitpoints. Notice how in 3e, any attack that does something other than this (tripping, disarming, grappling etc) has an opposed mechanic.</p><p></p><p>No attack roll makes you die, or become horribly crippled, or become dominated and attack your friends, etc. A single spell can have a bigger impact on your character than a single attack roll. And players like to feel like they are in control of their characters, EVEN IF its a complete illusion and the math works out exactly the same. When the big moment comes to prevent me from getting hit with that dominate person, I want to roll the die.</p><p></p><p>I think this mechanic works great in SAGA because its very low magic. Dnd is not low magic, players have to make saves all the time against spells. This is the only 4e change I've heard that I really don't like so far.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 3788837, member: 5889"] As stated before, the difference is the importance of the save. Characters can generally take a few swings before they go down. All a swing does is take away hitpoints. Notice how in 3e, any attack that does something other than this (tripping, disarming, grappling etc) has an opposed mechanic. No attack roll makes you die, or become horribly crippled, or become dominated and attack your friends, etc. A single spell can have a bigger impact on your character than a single attack roll. And players like to feel like they are in control of their characters, EVEN IF its a complete illusion and the math works out exactly the same. When the big moment comes to prevent me from getting hit with that dominate person, I want to roll the die. I think this mechanic works great in SAGA because its very low magic. Dnd is not low magic, players have to make saves all the time against spells. This is the only 4e change I've heard that I really don't like so far. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Static Save Defense instead of dynamic saving throws.
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