Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Static vs. Tailored Encounters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mort" data-source="post: 4043024" data-attributes="member: 762"><p>That's an extraordinary broad definition of tailored. By it all encounters are technically tailored because the PC's may at some point encounter them or the DM may have them in proximity with the party. </p><p></p><p>In my example, the Dragon is attacking the town. The PCs just happen to be there to respond and are not the reason for the attack (sure they "are" in a metagame sense but in that sense everything is there for the players).</p><p></p><p>But let's back up for a moment and forget about attacking the town. </p><p>Lets just say that at 1st level the PCs overhear that there is a dragon strongly rumored to be 100 miles to the west, orcs are raiding settlements to the east, and a few other "adventure leads." Because they are curious they choose to investigate the dragon rumor. They learn that in the last 3 years at least 2 sets of extremely experienced adventurers (read high level) have gone to investigate the dragon and have not come or reported back. </p><p></p><p>This is clearly a static encounter the dragon has been there for years and will likely remain so regardless of the PCs. The party can investigate or not but if they choose to do so at this stage in their career they are likely in deep dog doo. Still, leaving the potential out there is not wasted space it's a fun encounter for later - even though it likely matters little now.</p><p></p><p>This whole discussion is somewhat academic though. As has been said, the "best" encounters are those that have elements of both static and tailored because those have the most verisimilitude as well as generally being the most fun for the party (always a good combination).</p></blockquote><p></p>
[QUOTE="Mort, post: 4043024, member: 762"] That's an extraordinary broad definition of tailored. By it all encounters are technically tailored because the PC's may at some point encounter them or the DM may have them in proximity with the party. In my example, the Dragon is attacking the town. The PCs just happen to be there to respond and are not the reason for the attack (sure they "are" in a metagame sense but in that sense everything is there for the players). But let's back up for a moment and forget about attacking the town. Lets just say that at 1st level the PCs overhear that there is a dragon strongly rumored to be 100 miles to the west, orcs are raiding settlements to the east, and a few other "adventure leads." Because they are curious they choose to investigate the dragon rumor. They learn that in the last 3 years at least 2 sets of extremely experienced adventurers (read high level) have gone to investigate the dragon and have not come or reported back. This is clearly a static encounter the dragon has been there for years and will likely remain so regardless of the PCs. The party can investigate or not but if they choose to do so at this stage in their career they are likely in deep dog doo. Still, leaving the potential out there is not wasted space it's a fun encounter for later - even though it likely matters little now. This whole discussion is somewhat academic though. As has been said, the "best" encounters are those that have elements of both static and tailored because those have the most verisimilitude as well as generally being the most fun for the party (always a good combination). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Static vs. Tailored Encounters
Top